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philip_keary

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  1. There are lots of people on this forum who have changed textures for the walls etc. I pesonally struggled but now i think i know what im doing. Ask around if you need hep with textures theres lots of people who are very knowledgeable.
  2. Hello again all. I finally just got back to carrying on with my mod, but now i have a new system and pc. I have just reinstalled S2 and when i click on the editor it says: "Cannot open MSSQLSERVER Service The specified service does not exist as an installed service" Any ideas what that means ? DO i have to have SQL installed on my PC first ? Sorry my pc knowledge is crap
  3. I dont know what the hell is going on. I placed that file in the \source\textures folder. Went into my textures tab, created a new item. Linked the screen name to the source directory and hit export. But yet again the height and width didnt adjust and remained at 0 ?? Again i ceated a new item in the Materials tab. Linked the texture ID as normal. then it brought it up in the main box (never has before). But as you can see its totally different to the texture you sent me. What tyhe heck am i doing wrong ? SEE PIC PS i also just tried it with a different texture and it did the same. so that black & white colour must appear when there is an error i guess. This is so frustrating becuase iv got loads of spare time on my hand right now and lots of great idea for my mod.
  4. Could somebody please send me a texture in .Tga format from the original game ? I cannot get my MMP to TGA conveter to work and when i create one from scratch it doesnt seem to work. If some body could please send me an original one from the game i could edit that and use it as a template. My e mail is p(dot)keary(at)ntlworld)dot)com I would be really greatful. Many Thanks Phil
  5. Well i put the file in the RES folder. then in the CMD i typed : rextract FILE_TO_EXSTRACT.tga but nothing happens ? Dont think thats the correct command.
  6. Does anybody know how to use the MMP to TGA Converter ? Many Thanks Phil
  7. ha ha "lazy bastard" just like me ! Ok i have managed to get the Res Extract working. It has opened up lots of additional files in the RES folder e.g textures animations skeletons LRtextures buildings etc etc so im assuming that i edit the textures if i convert from TGA by using the MMP to TGA converter in the files section. Can someone be good enough to explain how to run the conveter. Once again if i click on it nothing happens. Thanks Phil
  8. Yes i set format to what the other textures are, in this case it was 8888 not dxt ? Im assuming that we are talking about creating a texture in the textures Tab ? Because i am adding a texture, i copied the properties of UK Grass from "terrain/Uk Tiles". is that what you mean ? However also i do not know how to set the resolution ? Can this be done in the editor or does it need to be done in Paint shop ? Once i figure out this texture importing i will simplify it and add it to the maunal for everyone (dummies like me) to understand. Thanks Phil
  9. OK that makes a bit more sense. Actually the ground textures under materials tab comes up as size 64 x 256. Iv chnaged my file into that size and converted it to a TGA. Iv placed it in the source folder. Then i go in, create my new item, then link the path to the source folder under screen name and export it etc. The only problem then is that it comes up automtaically as height 0 & width 0 and i dont know why. Reading previous posts on this forum other people have had the same problem. I have downloaded the ReXtract tool to see if it will work by changing one of the originals but i cannot get this tool to work. I click on the exe file. It pops up with a quick black box and then dissapears but nothing has happened and no skins or textures have appeared. It appears thats i am yet again stuck awwwwww Any ideas? Phil
  10. OK i now im really getting confused !! By creating the new texture in the teture Tab on the left hand side does that then allow me to "paint" it on the floor like UK Grass ?
  11. OK heres what i done. Please tell me if its wrong... In the textures tab on the left i created a new item "desert2". I went into screen name on the right hand side and found the texture that i had saved in the source folder as a TGA. I left the Type as ordinary and changed format to 565 ??? dunno if that makes a difference. Then i right clicked on the new item and hit export. This seemed to work fine. Now i go into the Terrain Tiles Tab on the left. I create a new item, ie "desert2" I clicked on my new item and went into the properties on the right hand side. under texture ID i found my file called "desert2" and selected it. Now i dont understand how to get this onto the screen ? Also when i double click on the item it doesnt show anything, just a grey box. Does this mean it hasnt worked ? Many Thanks Phil
  12. aaaaaaaaaaaah now i see you can open up all different tabs from that box. That is definatley something that shold be shown to people who are begginers. Ok so if go into my new tab which is MATERIALS. I find the wall that i want but it wont let me drag and drop from that box. So why is that ? AND ... what is the difference between doing that and creating a layer TAB on the right called walls and placing walls from that TAB ?
  13. I should hope so... im english !! Cheers i will give that a try.
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