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Gurnard

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  1. Gurnard

    Bases

    Inquisition, Cuba (covers US, and Brazil can start paying a surprising amount of money if you're good to them). Xenophobia, Australia (right up north, so as to cover as much of Asia at the same time). Factory/outpost. Praetorium, North Africa (covers most of Europe, but saves the cost of building in Europe itself). Outpost only. All research is carried out at Inquisition. Usually only Inquisition has an S&R squad, but sometimes I find myself needing a second one at Praetorium. I often build more bases than this, but they vary greatly according to need.
  2. G'day, I'm new around these here parts. I've been browsing around and you all seem like a decent enough bunch. Here's hoping I stick awhile. But onto the topic: Generally I'd say Ethereals or Sectopods (probably the latter, they just don't die!). But, depending on alien deployment, Chrysalids can be the terror of terror sites. If a Chrys starts off in a building (or building complex) with access to lots of civilians, it can make the mission a complete write-off. I'm not the sort to bail out of any mission, no matter how dire the situation, but when zombies start swarming from everywhere... It can only end in tears.
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