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bigred

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  1. Wow, thanks for the info and links NKF. I'll try to check out the fixes this week or at least by the weekend.
  2. I have I.B.A., Sub Const, Mag Navi, Plastic A Armour, A Plastics, Trans Resolver, and Zrbite all in stock and or researched. (Basically I have all the pre-rec's you mentioned) I researched a Live Deep One before I got Aqua Plastics/Armour. After reading this I used an editor to add a Live Deep One to my containment but I couldn't re-research it... For some reason I can't research Mag Ion Armour... I really really don't want to restart and unfortunatly I don't have any saves that go back beyond a week (game time). What editors can I use to adjust my research tree? I really want to get through this game. I played it when it first came out (~10 years ago), at the time I was 13 or 14. I never finished the game (I realize now, because I didn't actively capture live aliens, or manage my money propery). This time around I really want to finish the game, but if I have to scrap my saves I don't know if I'd have the energy to redo those Land and (especially the) Shipping Lane missions... Any help would be greatly appreciated.
  3. I'm not sure if I'm just way ahead of the curve or my game is messed up but I'm having some problems iwth research... My game date is 2nd of June 2040, I've exhausted my research tree for the second time. I have 250 scientists split 150/100 over 2 bases. After the first time I ran out of research I used an editor to give myself a live alien and 2 weapons so that I could get the ball rolling again. I'm not sure if I'm just researching way too fast or something is wrong with my game. According to the tutorial doc at http://www.the-spoiler.com/STRATEGY/Microprose/xcom2.1.html I should be able to research the Manta by now. I have plenty Ion Beam Accelerators and about 20 Alien Sub Construction peices in my stock room. Also I can't research Ion Armor/Mag Ion Armor even though I have the needed items. Are there date limits before things can be researched? Any ideas?
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