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XcomRocks

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  1. Wow. I'll try to write out as much as I can, reading this has inspired much. Appologies in advance for anything potentially "rant"like etc. Thanks to this Site->Forum->Thread the last little bit has fallen into place. The reason I like Stargate is because of XCOM. Take out the actual "Stargate" itself & what you have left is XCOM. Trying to list out the similarities just ends in for me right now for various reasons but its there in spades. If someone familiar with Stargate:SG-1 could do that please. A range of guns is good but a system that randomly generates company names & characteristics to generate weapons would add huge replayability if done well & would be much better than a static list. Set the characteristics in the "Buy" screen to create an order for what you want then send out & in a few =insert time= you start getting the bids from the competing companies for you to screen & select from. Then select what you want to start a supply contract. Soldiers: See above. ;-) Vehicles of any/all kinds: See Above. ;-) Equipement/Gear: Rinse. Repeat. The next gen of this series really needs political elements! Investigations show that there is an arms company that is tied to =insert faction= etc: A particular company becomes the source of a lot of equipment & the need for it is increasing as the preasure seems to increase. Then a country suddenly goes full rogue & military with lots of direct alien inspired equipment & fighting fervor right when a seemingly totally reliable & relied upon company seems to go under... oh my I think I'm drooling Story. Lots to pull from. Some already mentioned by me some by others. My nick is not original but given the subject matter... it literally was all I could think of. XcomRocks!
  2. Yep. It worked (or not) just as described. Too bad that I can't change the ship or their weapons in EU. Shame. Thanks for taking the time to help out a newbie here. I'm slowly getting used to the forums & reading (a LOT!). Thanks again.
  3. Great Thanks so much. XcomUFO forums, ok. I'll look in there some more (haven't posted in forums anywhere in ages) Thanks again.
  4. Lets start off by saying thank you very much for your timely response & for the welcome! I was checking my email for the response but I guess I didn't check that option. Xcom has a LOT of great content & background implied that I love. A group of government officials pool some recources as they see evidence of the coming threat & instruct with "search" "destroy" "you're humanities las hope" & throw in the human operators in the nuke silo cliche & boom you're playing a game of survival with a globe in front of you. (Very cool! ) Now that I've got a feel for the direction of the replies here's what I have. The following is a "screenshot" of a dos editor filename "XC2ME2.EXE": XCOM 2 Multi Editor v0.2 by Khor Chin Heong (khor@kch.pl.my) 1. Weapon Editor 2. Ammo Editor 3. Armor Editor 4. Alien Containment Editor 5. Base Facility Editor 6. Sub Editor 7. Sub Weapon Editor 8. Alien Editor Select (0-exit): I have the windows version of Xcom1 & when I select option 7 it says: "Error opening ufoexe\geoscape.exe" which I expect is a part of the Dos version. This may actually be the editor I'm looking for but I don't recall ever having a different/another version of this game. The other one I have is a shareware one filename "XCOM2ED.EXE" "Xcom II Terror From The Deep EDITOR V.1.1, 1995 Arrow Computer Services". Some of the items that are unlocked for the registerd versions are "TANKS AND ARMOUR AQUANAUTS" and " SUBS & SUB WEAPONS". I haven't tried registering it of course ;-) I checked the editors mentioned & changing the characteristics of a sub/plane weapon does not appear to be an option... & apparantly my email address is correct & I didn't get notification... I'll have to check my spam settings This is where I am, I hope that helps & thanks again for the reply & assistance Zombie & Mazdek.
  5. XcomRocks

    Xcom Editors

    I don't know if this was from EU or TFTD but I recall once having an editor that allowed me to change the stats on weapons mounted on the ships (Interceptor etc). I have a bunch of editors that allow me to change the stats of the soldier equipement (& I think that also means that of the tanks) & that is very important. The added depth of improving weapons as you progress is very important. You research all kinds of different alien corpses & weapons & the idea that new ordanace or new targeting systems can then be developed for old weapons is great (its what I use the editors for). When I played the games years ago I remember being able to edit the aircraft/ship weapons (plasma beam, Laser Cannon those missles etc) but now I can't seem to find the tool. Help ps(I seem to recall that it was a dos & text based program if that helps)
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