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Spades

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Squaddie

Squaddie (1/5)

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  1. Nothing at all, lol! Bases are built automatically on certain provinces when you capture them. You can tell which ones they are because a small map/field appears in the bottom-right of your screen when you click on that particular province. All you need to do then is connect it using a track, and it's operational!
  2. My team? 1 Rifleman/medic (human) with X8/night-vision/gyro/accelerator and spas 15 with gyro for backup and heavy armour. 1 rifleman/gunman (cyborg) with X8/under-barrel launcher/accelerator, with spas 12 for backup 2 Snipers (human) with .50 Brownings/scope/accelerators 1 heavy gunner with a LAW and a PK8(think - the big machinegun anyway) as backup. 1 backup medic and 1 psionic in training And I'm one day away from the "object" arriving!
  3. I had that prob too at the beginning. But a combination of Reticulan laser rifles, pistols and Desert eagles soon sees off the early mutants. It's only really a problem for the first 4-5 missions - after that your guys are all at least lvl 16, kitted out with med armour and M4/X8/Sniper rifles and with Very Good/Excellent skills in their chosen weapons (i.e they CAN'T miss). Oh, and about 1700 health each. There ain't much that can touch them. Oh, and first post, hello to everyone, loving Aftershock etc etc
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