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woflborg

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  1. Steal all you can get. This means that in any mission (rescue/protect) where you spot a groovy weapon or projector, especially the psi and cyborg ones, you can go and knock out the character, wait until he drops weapons, pick em up, and then heal him. This way I was able to score some of those x80 rifles (or whatever they were called), 2nd level psychic projectors and machineguns full of explosive ammo at the very start of the game, without ever researching them. A bit later in the game tho, on a protection mission, was when i got the motherload tho. Sonic sniper rifle and sonic rifle. Both doing insane damage. Hell, i didnt even have plasma yet. Or lasers. Or even sniper rifles. Needless to say, that armed with sonic weapons, all i had to do was to research how to make batteries and voila. Yeah and i could confuse and paralyse them too without even building a psi lab. Whee!
  2. I got also thirty. about 20 of those are somesort of close combat characters, with average to heroic speed and shotguns or katanas. Usually my tactics use 2-3 riflemen, one psi, one gunner and one close combatant. The riflemen carry a variety of weapons, usually one laser rifle for basic mutant hunting (flatsters are a pain!) and something with ap rounds in it for a bit more of a punch. Most of them are also trained as snipers. Psionic usually confuses or paralyses targets that get too close or are just plain too dangerous, and close combatant runs next to them and hacks them up. I also use the close combatants for soaking up damage, and they tend to die pretty easily if I misjudge the situation. But any character with average speed and average close combat does just fine so theres a cheap cyborg with those stats allways available Gunner i usually use for groups of soft targets, or soft targets that have sickening amounts of health. I dont play totally ironman, but i do let the close combatants take damage and die if necessary. Im still pretty new at this game so few times my certain experimental tactics have lead to few complete wipes and necessary reloads
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