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monk

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Squaddie

Squaddie (1/5)

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  1. It's good fun, though there are some stability issues. I've not managed to finish it yet do to consistent crashes.
  2. Whoops, my mistake. Edit: Being a tard.
  3. Somewhat sneakily, while you can't move time forward in the geosphere with the icons, you CAN with the appropriate shortcut keys (you might have to rebind them first though). Extra missions will pop up, but they crash on load as naturally the demo didn't include all the art resources, but it gives you a cheeky glimpse of what kind of mission objectives we might get. Research seems to progress too, but I didn't dig too deep. Only. Six. Days. Left.
  4. Another cool edition, love the pictures from concept to final model. Do we know if there's going to be cinematics (pre-rendered or in game) which take advantage of these detailed characters? Only 30 comp entries? Excellent, the plan is working! Go 1 in 10 chance!
  5. Good stuff, nice info and great comp *crosses fingers*. Could you group all the information together though? Like all AS bits, then all UFO/SS.
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