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ziffel

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  1. The other day I had a random encounter that forced me to kill unarmed civilians before it would let me leave the map. All enemy soldiers were dead, but 4 civilians kept my leave button red. They werne't hostile, and were in fact freaking out and running from my soldiers. It was a pretty gruesome execution style thing i had to do. I hope this was just a bug.
  2. Outstanding info, basher, thanks!
  3. thanks, slapper. So, does aiming over several rounds provide any additional benefit, besides accuracy? my sniper, with a "careful shot" already has a pretty high accuracy on most shots.
  4. Per the subject... I don't 'get' sniping. the description for snipers here on this site, says: " He uses the sniper rifle and while doing so he takes the benefit of the unique skill that allows him to aim at the target for several turns and then take the enemy out with a single deadly shot. Shooting every turn would be wasting the sniper?s advantages." I understand that he's taking time to aim -- but -- here's what's happening with my sniper.... I have him aim, I spend all his AP's on aiming for that round, and then when the next round comes, he gets no options to continue aiming. I can click on the enemy, and my sniper will shoot him. See the description above says "allows him to aim ... for several turns". It also says he can "take the enemy out with a single .. shot" Is this increased aim time supposed to also increase damage? Should I be aiming for the head? Would someone mind going over sniping, and explain it in a turn-by-turn walkthrough? it would be much appreciated.
  5. Hi, i tried to install this (XP Pro) and when it runs, i get a failure message stating "TABCTL32.OCX or one of it's dependencies not currently registered. a file is missing or invalid" I did the basic install (assuming VB runtimes were present in XP) and then I tried the full install with VB6, still no joy. Any ideas? thanks, Jeff
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