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Squaddie

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  1. Haven't gone in depth yet but perhaps there is a way to link it to shot modes... Ex... M16-A2 w/ M203 would have... Snap shot, Aimed Shot, Carefull Shot, Short Burst, M203, There are more than enough slots in the bar for an additional fire mode. Then in the database link the 203 to a damage/range/AOE mode that simulates a light Frag grenade. This would create an infinite ammo problem (limited only by the main clip ammo...) Hmmm Spinner
  2. I have an idea and some notes for a storyline mod set in modern Western Countries (non Sci-Fi Modern). The Story is set against the backdrop of the expanding World Bank/WTO consolodation of power, it would encompass current events as well as some hypothisised outcomes. I'm just getting the hang of the editor, still have some problems (namely getting walls and floors to add to a map...) but I've got a pretty good hang of most of it. I'm terribly deficiant in the areas of 3D modeling and Skin Modeling. But I'm pretty sure I can pick up the weapon codeing pretty fast from what I've read up so far. So here is what I'm looking for. MP-5 (and Variants especially the MP-5-SD) AK-47/AK-74 (Preferrably a few variants such as the Yugoslavian Carbine versions and the Chinese MAK-90 / MAK-90 Sportster Oh and the Dragonov Sniper Variant.) M4 Carbine (Especially with the sound suppressor) M-16 A2 AR-15 (all pretty much variants of eachother graphically.) HK-G3 Glock 17-19-21 Baretta 9mm (variants including silenced would be great.) Colt Combat Commander Modern PC Skins (Will need both military / and civilian clothing for various countries.) Modern Vehicals (non useable just for set design.) Building Textures such as glass wall textures for sky scrapper encounters... etc... Maybe some modern appliance models. Heh... I guess with an order like that what I am really looking for is a 3D artist who wants to take on this challenge. Oh and hello. I've been lurking here for a while. Spinner
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