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Jacques

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  1. Game much harder now. Dont use standard easy, medium, hard: use custom difficulty! And enable "allways save". Because it is harder. Much harder... And i quote: <<Whups her i die again! Reload (again).>> Merde!! If its too hard, just get some fresh air and take it up again later.
  2. Very hard start. Not easy to made a team. Mission Impossible?
  3. 5 weapons are to be find in randoms encounter. One is necessary to finishing the game (comfortably) and its a game design bug that its in a random encounter and not a mission. Its the rifle "Sea Devil" scoped, witch is an antitank russian gun, thats why (?!?) you will find it in Schwitzerland (random map: the big Mansion), on the fireplace mantelpeace. It kill PK. Its a kind of sniper rifle like the modern american one witch can shoot through concreet (dont remember the name). The other one is THE katana, THE mellee weapon par excellence. Its in a Skotland random encounter. Very thoughly defended. And then there is the laser rifle, in a second Schwitzerland encounter. If you like sci-fi in ww2 thats the ticket. But I never use it. Sont look right. A bit out of context... The two last are a kind of sniper bazookas pistol, wich you find in England or Skotland and are a bit much on the useless side but its fun to try to find out a use for them.
  4. To kill a PK, on "impossible" difficulty, you need: 1) a SEA DEVIL scoped: (historically russian anti-tank riffle) wich you can purchase in any random mansion in Schweiz. 2) a Grenade PWM-1 (green): any grenade with high explosion and fragmantation. You find it on your opponents if you kill them first. Or in your stock. 3) a PK weapon called a PTR boys gun: PK heavy sniper riffle. But you need the right PK to use it. 4) You can stand close to a PK without taking any damage! (...but areal?!) It will take time, but a kitchen knife or a toothpeak should do the trick. 5) Any lazer weapon. 6) Any weapons can do a few points of damage once in a while. But that will take mountains of ammos.
  5. Just wanted to say thanks for the two mods. I was very glad for your fine work.
  6. The evation and HP value get a boost when you bleed. Let the people bleed and theyll soon be immortals. sign by the doc. The melee and throw AP get down every time you get up (10+%?) in those area. When you get level 150 it doent cost no more AP, says someone who has been there. Shuriken stars are the best throw (only?) weapon. At the start i said things like it was crap with all those kitchen knife and toospeak only good to peal potatoes. Not any more. I have seen the light. And the good of the knife. But its still not easy. Last time i use it i died. Well, maybe it is useless? sign by the SharpEdge. If you thing something evil is lurking in the dark behind the door, fix a grenade on it and shoot at it. sign by the Ghostbuster.
  7. TIPS & TRICS There loads of things possible. Here are some. If you have more put them in there, så theyll be in one place instead of you have to read all the 100+posts to find them. :o
  8. Scouts are only good at high level and require a lot of patient training. Sniper are good right from the start and are best or second best (hide) at everything. Snipers even more deadly with MG than soldiers!
  9. Its not a bug its a scandal!!! Sniper my ass is absolutely right. Snip is useless. Take a lot of time, has no more effect than normal shot. Whats the point? But still as so many things in this BEAUTIFUL game, its complitely useless but its there.
  10. In North Britain/Skotland, just in front of Allied mission one. A random map. Be at least level 5. Heavy battle against grenade. The officer with THE katana (best melee weapon of the game) is very ghost like and can even not "appear" at all. Youll will have to go around looking for him behind every bush. The renegate are level 15 scouts.
  11. Enginer are useless but can be fun. But so are all other exept snipers. Snipers do everithing better than soldier. 4 snipers, 1 scout, 1 whatever, that is it.
  12. Only one useful: the sniper. Handle all weapons best. Medic: anyone can heal=useless Engineer: what the use when you can blow everithing? But fun. Grenadier: what is that? Grenade are a bit more useful than melee and thrown knifes. But a all class just for that? Scout: hide well and "sense" ennemies. One is fun. Soldier: hide very badly, can spoil any ambush. And dont shoot well. Sniper: they shoot super well, they hide very well, they do everithing wich count to survive a hostile evironnement. Give me 5 of them at list. They can even develop an observateur.
  13. Scouts are useless until you find silent smg/rifles. But you need one to scout (hide) around and reveel unsin (but heard) ennemies. One is needed for use and fun. 6 scouts certainly be something to try.
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