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HornyRabbit

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  1. Try to run editor with parameter "-clear". It will clear the information on the editor in registry. -quote from ingvar @ nival forum
  2. hmm... well i hadnt even thought about how you can share models and such smaller objects(files) I hope The Manual will tell us.... May the patch guide you
  3. Hey, I go every way I just wish you wouldn't give up.... and I dont blame you for having a ware copy of the game, I too started mine SS career with one. Reason i mentioned you winter war mod is because i've seen what you can do with outfitting models ps. How fast is that?
  4. http://scandinaviangames.com/ Try there Oddball_E8, Buy the game and join me working on winter war-mod
  5. HornyRabbit

    Winter War

    I've tried to learn some basic mapping and seem to be getting the hang of it. i'm pretty busy with school and work so i wont be getting much done and my web page is not up yet so no screenies yet... :/
  6. DrZettl asked about this in other thread and I've had trouble with this myself. So if someone knows how to stack terrain spots and to select which ones are on top... Hope I wrote this in a way that it is understandable..?
  7. In my experience there is no penalty for filling both quick slots and yes you can have two MGs...
  8. HornyRabbit

    Winter War

    Toivotaan, toivotaan! Tuskin minusta ainakaan mitään hyötyä on ennen kunnon tutoriaaleja yms. I hope, I hope! I wont be worth anything before editor tutorials etc. are published.
  9. first crash... I started a axis campaign with FirstMod and DieHard. When training my engineer in camp, he fumbled and explosion sound played and windows appeared... I'll start a new campaign with FirstMod only... BTW. thanks for giving Olli Suomi-Smg :DDD
  10. Wohoo! No school today... almost 8 hours to play, must go to work then ...I'll try to look for any mishaps(spelling?) Thanks Oddball!
  11. Sounds promising oddball I've been too busy to play the game for few days, so I havent seen any of the sci-fi weapons beside the prototype destroying the car in pre-mission.. Maybe this mod of yours gets me to play all night ps. Does your mod cause crashes as I have read that mods do that?
  12. HornyRabbit

    Winter War

    Idea for skies and sledges: -skies could just be an object as they are taken of as combat starts. It would then just need to be placed at the "spawn" point. -sledges might be done as a crate or as it was used as movable maghine gun position... might be moddable?
  13. Finally some recognition! I looked at the editor and I must say that I'm not the man to mod anything in this game...but im willing to beg anyone to do it. Now its so easy to use scouts to spot and snipers to shoot at enemies who are way out of your line of sight or out of visible range. I had o thought that maybe if shooting at unseen or heard enemies would be restricted to snap shot or bursts then hitting persentages might be at understandable levels. please modders think about this. I'm off to test this Die Hard-Mod....
  14. I was wondering if anyone else think that its just too easy to hit enemies who you cant see. I'd like to see a mod(if possible) where position of heard enemies would be more innaccurate. Also now it seems that my saboteurs are linked telepathically as when one sees enemy everyone in team knows his exact position. p.s. Great game! p.p.s Great site!
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