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ziggy5540

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  1. To be honest, I agree with the PC gamer review's points... however I would give the game a 70-75% score rather than the 60ish % they gave it. The games AI is really bad at times, and at times its decent. Its never something to say is better than ok, and you rate based on importance and with a biase bend so saying its terreble is understandable (its terreble at times). No multi player is an issue, especialy in this genre... lets take it out of the same box its been in for the past 8 years please! There is potential for MP here, and it would have been a VERY welcome addition. The games story is VERY silly... the ending bit... there is no REAL proof for their hypothosys, and yet its right? I would say the story is almost bad after the half way point.... its good up untill then however. The graphics arnt great, and its not just in the FPS genre that graphics have taken a giant leap... looking at the RTS genre for instance, games comming out soon are on par with this gen of fps, if not even better due to the high number of things going on at a time. Repetative base construction is VERY true. The base construction is only interesting for the first bit of the game, and then its just there, serving no real purpose or deep gameplay features. Now why I would give the game a 70-75% rather than the 60ish PC gamer gave it is because of who made the game. This is a small company, and MUCH lower budget than the AAA titles we see in the FPS genre and RTS even... so the game is really good concidering that. And I DO love the game, it was lots of fun (and anoying at times due to gameplay bugs, poor documentation of items [they say one thing and yet dont have that feature], and repetative combat missions). So yah, I like the game, and still agree with the bad reviews... only because I know how much potential there is, and will continue to buy these games and enjoy the improvements they bring.
  2. Its also now listed on ebgames.com shiping on the 15th this month! http://www.ebgames.com/ebx/product/259923.asp Thats really good news, and a sign that it will soon be on shelves in the US and Canada really soon.
  3. This demo is reminding me so much of the Evil Genious Demo a while back. I spent SO much time on that demo, and dug deeper into it than it was intended. So far in this demo I am LOVING the fact that research actualy means something. When you research things (like the earth folklore) you see a sceen like the one at the beginning and in some there are even movies (although they crash the game due to their absence). There is SO much cool stuff in this game that I am getting it, and maybe even willing to import it so I can get it sooner. Thanks Altar for the demo, not too happy about the wait for it to come here to North Americal though. BAD Cenega! Bad monkey!
  4. Are you sure about that Thorondor, because from the pic for sniper on there, it shows 3 different requirements for the level two ability Sharp sence... level 2 sniper, level 2 (eye ball), and level 3 (flag). Is this to mean that you can get this skill with any of thouse, or with only all of them? Also for medical, the level 1 ability shows 2 different requirements (a bullet) and the medical one. If you needed all of them, that would make what you said not true, or the ability impossible to get. But if you only needed one, that would be cool.
  5. Anyone know if this is more than just the one mission? After I finish the 1st mission, I cant make the time go forward. The buttons dont do anything. Other than that the game LOOKS amazing, and I am all that much more excited about this. They do limit your exploration alot in the demo, but from what I have seen there is a ton of stuff avalable for you to play around with. I think I will be playing this game for years to come!
  6. I compleetly forgot about the story lol Well I hinted at it in the end, twist the story around and be the aliens is one option, and play the same game as the original. Or you could do the whole attack their home planet thing, and it would play very similar due to the small start and need to expand your terretory in a new land. Or you could play a different angle all together with a prequil kind of thing, and have it be the first wave deffence (but with that you are destined to lose lol)... or you could play the initial attack as the aliens. Then there is the whole twist the story half way, and make the ending of the first game not were the game would play from. Have it maybe as the aliens won on earth, but the few people you had with you when you left the planet were not effected by it... like a compleet bio mass take over, and now your planet is covered in it, even the water... hmm... maybe you could play from under the bio mass... a new take on the tftd anyone? I supose they would have to keep it in line with the story as it is, unless they want to make a whole new game with a similar engine... Alien vs Preditor anyone? But this games story has FAR less potential than the game engine itself, witch is why I think Mod Tools are a vital part to this game, and to expand on them would be a great alternative to a true expantion. If they wanted they could do kinda like the sims and just add new elements to the game engine without changeing the story at all, and if they wanted almost remove the forced story that is there right now. I would like to see something alowing us to make our own modles in this game... why cant they release a program of their own? (I know its alot of work, but if they are not making a new UFO game, why not make that?)
  7. What would I like to see in an expantion for this game... The game has SO much potential, and they did an awsome job with the game that we have. The release of the Official Mod pack is a step in the right direction. The game doesnt have enough publisity though, and perhaps a full fledged sequil would be better than forcing people to find a copy of the original to play the add on. I live in Canada and read lots of Game Magazines and check all the web sites regularaly but I almost missed this game compleetly. For this game to be more succesful all it really needs is better advertising. The game is great, and if you play it you will love it. You just need to know about it first. So back to the topic, I would like to see it NOT require the original to play, and be better advertised first and formost. As for gameplay... The game needs more veriety, but not too much. More "different" creatures, not just different looking. Maybe some stationary ones that are the size of entire buildings. More veriety in the wepons you can use, the game did an awsome job with all the human wepons, but again, not much veriety. Lots of the pistols were not very different. And there were not enough heavy wepons. I loved the mobile turits (after the v1.3 patch) and more of that kind of thing would be awsome. I would love to see vehicles, but for that to work well, the maps need to be bigger. maybe having them too big for you when you dont have vehicles. The E3 Trailer shows the Helecopter fly over and the men drop down, if you could impliment that, you could add LOTS of veriety. Like chose where you drop your troups... maybe call in reinforcments and the possability of loosing one of your choppers. This would also solve the problem of maps getting too big. More vehicles on the Stratagy map would be nice. It gets too boring otherwise. More R&D is a must, and of course better tutorial stuff would be needed for this game to be more main stream. Its not too difficult of a game to play if you know what you are doing, and keeping that true while adding veriety would be a chalange. I think you could do so much more with the charecter development and still keep it simple. You might have to make some major changes to it though. Seperate the wepon stuff from the psi stuff and then put all the other stuff together. And Make then add abilities. PSI ones and Wepon ones. Maybe change the training a bit too, make it more specialized. Like train with a particualr wepon class (something you should add more of by the way, like maybe add a whole new alien wepon class and maybe seperate the pistols and semi automatics, shotguns and assult rifles and sniper rifles, launchers and heavey wepons, and so on and so forth, but only some, not all. More choice in what you can bring on missions would be cool, like the whole android thing and the vehicle thing, but they would have compleetly different charecter development than humans, and that might make it too complicated, as does the seperation of all the wepons. Bit if you can keep it simple enough that anyone can play then by all means. The ability to customize vehicles would be cool, like you could have a general hum-v and switch up the armour or the wepons on it. And do that too your chopper and your plains. A big thing I missed from the old games was the ability to build your base, and something I wish they did in the original with it is alow you to place your men befor you go into the battle at them (you did have time to prepair). Also in your storage room, you didnt have the equipment you should have in them. This may seem like alot for an expantion pack, but really its not, its just detailed. Oh, and if they could add some multi-player aspects and maybe even twist the game around and make you the aliens, that would be cool. Like I said though, this game has SO much potential, and with so little compatition in the ganre you could change so much and still have a great game.
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