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Ukle

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Squaddie

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  1. There are definatly 2 varients of this mission - Varient 1 - The Mission Impossible varient Start with about 8 Aliens 3 (maybe 4) packing rocket launchers within shooting range of your spawn point. If ever there was a perfect example of a badly designed level this is it. Varient 2 - Mission Doable Start a bit nearer the road no aliens at spawn point. 2 (maybe 3) Aliens other side of the road and a coupel near the gate. Ret of the 15 or so are behind the gate / wall. First game played it and got varient 1, and gave up as its just increadibly stupid level, only way to play it is to chicken out as there is no way to win against those odds without using some fault in the engine. Second game luckily got varient 2 had played it up to this point with this mission in mind i.e. starting in Europe, and getting as much Sun Armour as can make. All troopers had a suit by time it came up, and was almost a let down when i got the doable version. Played it with 2 snipers at edge of map on the corners of the road rest spread out along the left side of the road with my Grenadier nearist the gate(large distances between them for avoiding rockets). All people crouched bar one guy in middle of the line who acted as rocket decoy who ran at first sign of a rocket, although the alien that fired the rocket etc dies immediatly once the others open fire. Bit silly really they really do need to patch the map and remove the 1st varient from the game.
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