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Treize

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  1. any news on this topic yet?
  2. Treize

    Memory Error

    hi, i have the same problem. using an old voodoo5 5500. maybe it is about the way, the graics card allocates its memory... the voodoo5 or example has a total of 64Mb, 32 for each chip. and some games recognize it as a 32Mb card. Maybe UFO does the same and writes the info in the memory of chip 1 and then later tries to read from chip2.... just a theory... but if it is the case, there would be 2 ways of fixing it... 1.a patch for the game (i know... lame solution) 2.a driver for the card that manages wit that problem.... i tried some setting with 3dAnalyze... without any success... and also tried to copy some of my opengl.dll's into the game directory (it actually worked with jedi academy) by the way... if you ever have problems with directx, email me, i got a nice directx "uninstaller" (under Xp it replaces newer versions with the original 8.1)
  3. Yes, Patched it to 1.3 ... changed nothing.. but now i switched to win95 compatibility, and did some "try and error" with the config file... the game is running now.. well.. what can you call running... with about 2fps.... i will try some 3dAnalyze tweaks... if anyone has another idea, please post it... i will report back as soon as i have any successes on that matter...
  4. Hi, i just got the game (uk version), install was fine... then i started the launcher, and as soon as i try to test a resolution, the game just crashes and i get an error message "Application Crash" SymGetSymFrmAddr:487 addr:0x00419473 Stack Walk:6 Athlon-XP 1,2Ghz 512mb Ram K7S5R 3Dfx Voodoo5 5500 64MB
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