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Thygrrr

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  1. Hmm Interesting... my guys aren't particularly smart, but none are below 'very good' in my primary squad. They all have sun armor, and are fried to death in less than two seconds once the ticks reach the crest of the hill. The mission in Russia was a breeze compared to this Thanks for the kind reply, though (I play v1.2)
  2. Okay, I found the mission where I have to rescue the two Old Greys to be absolutely impossible (I 'resolve' it by simply aborting it before I even hit the space bar the first time). 5 yards in each direction from my team, there are 2 Fireticks and 2 Deathbellows, two more fireticks just a few yars further, a Rocket Launcher Cludgel is 20 yards ahead, two deathbellows are near the first rescue zone, a chomper, many many balloon fish (4 or 5), and at least two Men-o-War are floating around in very close proximity. A few seconds after I start moving, most of my team is getting fried by the Fireticks or gets obliterated by balloon fish (how humiliating) or the Men-o-War while they try to run past. Heavy armor with heavy weapons allows me to kill 4 or 5 of the enemy before my last soldier bites the dust. Being stealthy was my last approach (after trying to just make a run for it, but I died 1 yard short of the zone where the two aliens were). Is this mission actually solvable? Is it always the same? (I don't really have a savegame that dates back to before the mission was assigned to me). Is certainly is always the same when I enter it now.
  3. I easily beat the Russian 'Stalingrad' mission on the first try by blowing a hole into the wall (about 10m to the left from where the gate is) with my grenadier babe. The two snipers didn't do much damage, but the grenadier lady alone got four of the grays. The Area effect weapons seem to work best against them. An important fact is that you really need to keep you guys A) spread out at least three metres apart, and B) moving away from enemy rocket launcher fire. I only lost my point man in the whole battle (though it was a close call). Later inside the base, make damn sure you don't make the same mistake like I did and decided 'to try the new warp pistols' ... CAWS shotguns and PDW submachineguns work much better. On you way out, make damn sure you're going the same way, and also remember to have at least 1 guy with an area effect weapon (M79 grenade launcher is sweet) and 1 guy with a rifle (Aug or G36).
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