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Sectiod

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Squaddie

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  1. I like the human enemies, adds a bit of realism (those dictactor's armies possibly)
  2. you cant, they are either alive or dead. I like em dead for obvious reasons
  3. Something like a tripod Machine Gun that you dont need heavy armor for More creature types multiple squads in action at the same time (ie my elite going after alien base, the rookies get the clearance mission, while the squad in between gets a abandoned base) an element of stealth being able to manufacture things in batches (IE build 6 plasma rifles then build 12 hybrid power cells) Customizable equipment (can make one plasma rifle a sniper version, while another is automatic, gls on rifles etc) controllable vehicles that is found in/needed in the mission (IE a hummer that has a piece of high tech stuff in it) Diplomacy, striking deals with the other humans A hold the fort mission, against, say, a horde of chompers against the walls of a base more story missions make it so that when your base is under attack due to losing presence, transies and not recties attack (that happened before my guys got anything better than uzis and shotties *eek*) ehhh Ill think of more later
  4. 7 is always a good number, more medkits, guns and grenades
  5. Squad of 7 Combat Armor,un enhanced, yes unenhanced slowest was like very good speed majority of them with m4s/ak101 (rb mod or not) erm... sit on the road, doge rockets, kill greys, then take my riflemen to the other elevator, sit there covering my ninjamans ass as he runs like hell
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