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Crazy Photon

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About Crazy Photon

  • Birthday 09/01/1980

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  • Gender
    Male
  • Location
    Montevideo, Uruguay
  • Interests
    X-COM, Strategy Games, Computer science, Star Trek, Trance Music

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  1. ^ This. Social Media has way more impact to one's privacy that OS selection. Thanks! I do have a beard nowadays, so yeah, a bit more "seasoned" It really depends on the type of people, all of the OSs are vulnerable if not properly hardened. Even Windows with proper hardening and tuning can be good enough. Personally, I like having better knowledge of which services are running, hence I like Arch Linux, but it's not something that everyone is willing to do. I also use OS X daily. I do have a couple of windows boxes but I barely use them (my gf does though).
  2. Long time no see guys! Haven't read the rest of the topic, but yeah, try to stay away from Windows if you value your privacy. Linux and OS X have good variety of games now, thanks to Steam. Note that even other OSs are not a panacea, there are privacy issues that are becoming cross-platform. Some relevant guides: http://www.ghacks.net/2015/07/30/windows-10-and-privacy/ https://fix-macosx.com/ https://fixubuntu.com/
  3. Thanks right on it! (it's on sale on Steam )
  4. Long time no see What's up? Over here I've been well, lots of work. Noticed that there's a new XCOM, so I may hang around more often around these places when I get my hands on it!
  5. Beers & cake for everyone!!! :P
  6. I am having a rough week over here so feel free to take my turn, regarding the cruise mission, I think it was a good idea.
  7. No, but I installed *all* the patches from the files section, including the USO fix, USO Routes fix, Interception Screen fix and Dye Grenade Fix... I assumed everyone else did when I read this post.
  8. Done with the mission. I created a base for myself, although I think we'll be done with this game before its construction is finished.
  9. Geoscape part: Lots of extra stuff are sold and others transferred to Outpost 1 (as offsite backup) in order to take the stores out of 100% storage. A soldier is hired to replace the latest loss. 2 very small subs are downed. Triton arrives at base and a couple of dye grenades are put into the mix. Outpost 2 was created at the easter mediterranean sea. Its role will be mainly for detection, early interception and storage base. Triton dispatch for the downed lobsterman sub is delayed until the next morning, in the meanwhile Sub 54 is downed: As soon as the sun goes up Triton goes to Sub 51 location. Tactical part: 2 lobbies are spotted near the LZ, they are promptly nuked and MCed by Munty. One of them dies to reaction fire, the other one tries shooting at a third alien that was also spotted by the tank (but misses). The dye is cast at the Triton's exit hatch. The tank unhides to spot the last spotted lobbie, now there are two, becoming prime candidates for DPLing. After they are DPLed, Munty controls the armed lobbie, shoots at the other one, throws at him the sonic cannon and turns around, discovering a third DPLed alien, who is killed by the tank to prevent reaction fire on the soldiers. Astra takes down an alien from the previous turn. Stefan stuns the remaining soldiers in that area. Gerhard takes another alien that was spotted during the alien movement phase. Another alien is killed on the next turn, but not much else happens. Troops take a moment to properly exit out of the LZ area. A lobsterman is sought looking after his comrades, but a barrage of sonic shots takes him down, Boris doing the killing shot. A lobsterman is spotted hiding in the northern bushes, and is promptly DPLed (since most other shooters have already exhausted their TUs). Munty shows off his sniping skills to end its life and this ordeal (it was the last alien). Savegame for the next commander (good luck with the Tasoth sub!): GAME_1.zip
  10. Ok, I'll do this tomorrow since it's already late over here!
  11. Tactical mission: The tank starts scouting around, the first alien is detected almost immediately. Munty's MC abilities are put to the test, and his first attempt at MC is successful. The soldier starts looking around for his comrades, but a shot from the east takes it down. The tank goes into the general direction came from, triggering reaction fire but the shot misses. After a few more meters, the alien is spotted: Carlos Bonal throws a pulser, which lands on its left foot. The alien dies after the pulser goes off. Another alien is spotted, and most of our troops have a bad angle for shooting or throwing pulsers at it, so the tank has a go in exchanging shots. After the turn ends, I consider myself lucky not to join the tankbusters club (for now anyways) as the tank has only 2 HP left. Charlie takes the alien with a snap shot after kneeling on the Triton's roof. Another alien is immediately spotted afterwards by the tank, which is quickly dispatched by Norton. The tank discovers yet another alien, and retreats to avoid reaction fire during the alien's turn. Carlos Bonal shoots but misses, and Louis Dreyfus makes the kill. Rinse and repeat for the next alien! The troops slowly move outside of the protective dye cloud, and in doing so, Uma spots another one. She steps back, and then shoots at the alien, downing it. The tank resumes scouting, and discovers yet another camper (what's up with that, never seen so many gillmen on the second floor ). Charlie takes it down. The next turn is unevenful, and the troops expand their search area. Munty goes to a sniping position at a small natural peak on L3. A gillman is spotted hiding on the next turn, and Charlie continues improving his shooting skills, the alien biting the dust. Another gillman is spotted hiding among the shadows near the entrance of the craft. Munty is the only one that has a relatively good angle, and has to move for a bit before he can make the shot. The alien's heart stops beating shortly afterwards. The tank attempts to move, but immediately discovers two more aliens who stand next to the last alien's corpse. Carlos kills one of them on the next turn, but the other one is lost for the moment. Since the path to the alien's vessel seems to be clear, most of the troops make a run for it. An alien holding a thermal shock launcher is temporarily spotted inside of the USO. After dancing back and forth, the alien starts coming out of its hiding place, and Carlos seizes the opportunity to kill the alien. The thermal shock launcher alien is identified afterwards and Jaime Bonal (Carlos' brother?) downs it with his own termal shock launcher. Our troops manage to get a look at the interior, spotting 4 aliens at the same time! Munty MCs one to wreak some havoc, killing one alien, MCing another one, and apotting two more :-S (and I was thinking that we were almost done...). Jaime opens the craft's main door and stuns 3 more aliens. The last MCed alien kills the first one and disarms itself. Jaime kills it with a sonic pistol on the next turn. Billy wets his suit when a gillman with a DPL opens the door and almost shoots at him at point blank, but the alien goes hiding. He still kills the alien though, which turns out to be the last one. Mission successful, no casualties, no zrbite either: Savegame for the next commander: GAME_1.zip
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