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Harrdy

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Squaddie

Squaddie (1/5)

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  1. Oh, stupid me... my old graphic card had AGP 4x, so there was no reason to buy a new one.. well, ok, there was a reason, but anyhow. I tried the game again with my old card and it worked! So there are only two possibilities open, as far as I can see. One one Hand it might be that my old Motherboard (ASUS k7M) or my old CPU (Athlon 700) where somehow a problem, on the other hand the problem might be the 256 MB of Ram (but as far as I know the game should run with that amount...) Ok, maybe I have Gemlins, that might be the third possibility 8o) Anyhow, if anyone else experiences the same problems it might be interessting if he has also an ASUS Mainboard (k7M) or an (old) Athlon CPU. PeAcE
  2. Well, I have changed my system (you know, chrismas *g*) a bit (2500XP+, 512MB RAM, ATI Graphic Card) and now I have no problems whatsoever. While that is nice it also seems to point to not supported hardware. The tree parts changed where 256 MB of Ram, an Athlon 700 (plus mainboard from ASUS) and a gForce 2MX Graphic card. I would suspect the graphic card, but sadly I cannot test this as my new Mainboard does not support AGP2x. PeAcE
  3. I have no access violation bugs anymore. I installed the game as the user Administrator and they vanished. The other bugs (?) still persist. I think they are related with the graphic in any way. Because most of the time the "interface" vanishes (I can see only the globe or the tactical view) and then it crashes. Maybe some kind of Problem with my Processor (Athlon)? I don't know... but I am nearly finished with the game now and afterwards I can wait for a patch 8o) PeAcE
  4. Ah, this one is new... UFO:AM: UFO.exe - Application Error The instruction at "0x77f69d63" referenced memory at "0x00000000". The memory could not be "written". Click on OK to terminate the program It happened in a tactical combat. Also in tactical combat I have (a lot) of graphic "errors". There are all kind of "objects" (looking like large crystals) blending in and out and overlapping the game graphics. I also pinned down one bug (at least it seems so). If the "user interface" disappears (happens in strategic and tactical mode sometimes) every action I take (Space to speed up game, click somewhere in the tactical map) crashes the game. But when I hit ESC to get into the Options Screen *sometimes* when I return (after saving the game, of course) the screen is "nomal" again. Here details about my system: Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 Processor: AMD Athlon Processor, MMX, 3DNow, ~700MHz Memory: 256MB RAM Page File: 170MB used, 447MB available DirectX Version: DirectX 9.0b (4.09.0000.0902) (Video) Card name: NVIDIA GeForce2 MX/MX 400 Display Memory: 32.0 MB (Video) Driver Version: 6.14.0010.4523 (English) (Sound) Description: Creative Sound Blaster PCI (Sound) Driver Version: 5.01.2501.0000 (English) PeAcE
  5. Strange enough the "install as Administrator" DID work (a little bit). Now I can play between 1 and 2 hours until the game crashes. Although I cannot understand WHY there should be a difference between installing as one member of the Group Administrators and being THE Administrator... maybe a M$ Problem (again). Now ONLY the "Microsoft Visual C++ Runtime Library Error" appears. Runtime Error g:\Program Files\CENEGA\UFO Aftermath\UFO.exe abnormal program termination Again I find that sometimes there is much activity on my hard disc, sometimes nothing happens afterwards, sometimes the game crashes. And by the way, the system is about one week old. I installed Windows XP brandnew and I also installed all drivers. I have NO problems at all with other programs. And this Visual C++ Error also DOES look like a bug, sorry... PeAcE
  6. I am an Administrator (User Group), do I have to install as THE Administrator or is the user group "Administrators" sufficient? Another one with a little bit more "flesh": Application crashed: access violation writing to address 0x77e83e1c! SymInit search path: G:\Program Files\CENEGA\UFO Aftermath GetDriveTypeW at line ??? addr:0x77e7d5b1 GetDriveTypeW at line ??? addr:0x77e7d82d LoadLibraryExW at line ??? addr:0x77e7d8cb LoadLibraryExA at line ??? addr:0x77e7d95e SymGetSymFromAddr:487, addr:0x00422d98 SymGetSymFromAddr:126, addr:0xa0ff0000 StackWalk:126 There is a lot of noise from the hard disc before the game crashes... I have 256MB Ram, maybe a problem with that? (but 128 should also suffice) PeAcE
  7. I can't pin down the problem, it occures at different times and even when I am doing "nothing" (waiting for new assignements). And yes, I installed the newest drivers (without them the game wouldn't run at all). (one of) The error message(s) is: Application crashed: access violation reading from address: 0xb819480f! SymInit search path: g:\Program Files\CENEGA\UFO Aftermath SymGetSymFromAddr:126, addr:0xb819480f StackWalk:126 I have Windows XP (Sp1) and a geforce2mx400. And I have the german version of the game... I ALSO get a "Microsoft Visual C++ Runtime Library Error" from time to time. Runtime Error g:\Program Files\CENEGA\UFO Aftermath\UFO.exe abnormal program termination Pretty please, will there be a patch? I REALLY want to play the game, but every 1/4 hour a restart get's frustrating... (and sorry 'bout my english... not my native tongue) PeAcE
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