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GarethS

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  1. Sounds like the bug in the original UFO where if you shot down a battlehsip over your base but the aliens still invaded you would get tonnes of Elerium :o
  2. GarethS

    1024x768 refusal

    I might try tweaking Antiisotropic and Anti-alias on the "new" PC yet. I m also using Catalyst 3.7 drivers .. in fact the game told me that there were newer drivers available I'm just waiting for my 19" TFT to show up so that I have a viewing area of vastness (always useful when your personal design projects revolve around bits of car!)
  3. Yeah I must agree the Artificial Incompetence squads are rather useful ... I have gained a few bases in areas where there was no recent missions availble. Kinda useful the success rate can go up due to development work ...
  4. GarethS

    1024x768 refusal

    Tried this on both my home machines (both self-built) and it runs fine. One is my main usage PC designed to run Pro/E R20 (3D CAD so designed to crunch numbers) and the other is my "network server" which is mainly an MP3 storage (and space for my drawings). The lower spec PC is 800Mhz P3 with a Radeon 9000 Pro. The newer PC has something like a 9800 Pro with an AMD processor (fastest that was available at the time of build 6 months ago). Both PCs run Win2k Pro as I personally can't stand WinXP Pro. I've had a few glitches which I think are Catalyst related (refresh-like problems) but these are only on the older PC so may be speed/memory related. :angel:
  5. Been playing this all weekend and I have only one complaint. If I say I have played all the X-Com games I think you'll guess what it is before I say. I want more than one squad!!! Being able to action (for example) a base defense mission without recalling a team that is 3/4 of the way somewhere would be nice! Other than that I'm :inlove: (even with Catalyst driver issues)
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