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Eukatae

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  1. Hi there, I attempted to edit the training skills and find that I cannot exceed a certain limit on skill values. That is to say I cannot find where to take something like rifle that seems capped at heroic +1 to heroic +2. I know heroic +2 is possible on some skills (dodge for example). Anyone know where this is hiding? I also cannot find where specialties (IE scout) skills tie into actual stats. If for example I wanted to make a new skill to lower a characters time to aim their weapon. PS. Why is their no or very little modding community for this game, did it sales go that poorly?
  2. I have solved all my problems but the problem of making items research only and preventing them from dropping during missions. Its not really a problem, other than the asteitic element. I mean if you invented the weapon, and are the only ones manufacturing it how the hell did that cudgel get one! I cranked the tech level up on the stuff i want to be research only, so it doesnt drop often, but it still drops. maybe if i made "ORIGIN HYBRID" rather than "ORIGIN HUMAN" that would do the trick. Anyone know how to make researchable techs that alter the stats in \gamedata\strategic\configs\geosphere, like listofweights.txt, and config.txt? I want to make researchable techs to upgrade chinnok speed, improve biomass repulshion, retard biomass growth, and a few other things. I know how to do it by simply altering the config files, but i would like to have them as techs in the game.
  3. Yes it is! I have one more modding question if someone is up to answering it. I have, as a test, created a firearm with identical stats to the G11. But the funny thing is when i equip it on the same soldier as the g11 aimed at the same target my chance of hitting is is less than half of that as the g11. Anyone know why?
  4. Ohh one more thing, how do my make weapons research only? i have an idea it is done by dropping the "tech level #x" under the weapon description, is this the case?
  5. Also an armor I have created, and seems to work fine, cannot be removed with the remove buttons in the squad managment screen. I can remove it by replacing it with another armor type, but it then disapears from my inventory and seems to be lost forever. Any help would be greatly apericiated, thank for reading! PS fixed the text bug, still having trouble with magic disapearing armor.
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