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Darkness2k

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  1. Your all talking about turn-based multiplayer... Need I remind you that Apocalypse had the "real-time" option? I know which I preferred... Then again, I always go for real-time against turn-based (more realistic). I would probably use the multiplayer function over a LAN... Are we talking Co-operative multiplayer here? Say you start a multiplayer game then you have two X-Com (or whatever their now called) teams. But perhaps the aliens are twice as strong (or something to make up for the extra amount of people). It would be easier if it was real-time, as if one team was fighting and the other wasn't in that battle, then they wouldn't have to wait until the battle is finished. The down-side is that their base could come under attack while they are in battle... Maybe that would require the ability to go from the battle-mode back to the worldmap (although they are both still active even if you are at the world map etc). Ah well, thats just what I am hoping for.. a real-time co-operative LAN version!
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