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Crazy-Lord

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  1. My aircrafts were shot down, so I had to rescue a pilot. When I get there and rescued the pilot the green area was on a place were no troops can go to. So I had to reload a savegame (It was a urban mission and the place was brown) Greetinzz, Crazy Lord
  2. Maybe much is alread said But this is al what I want in a expansion pack Instead of the world map in geoscape you will see planets, you can find against other aliens on other planets, but I understand if it can't be done with game engine Fight with greys/other aliens against other aliens (more aliens please) You must be careful that you don't use too much the delegate button, because it will decrease number of available humans. I have almost only super-heroic troops and I will not waste my troops to a simple mission Will there be a next level to Heroic and can you bring your soldiers over to the expansion pack(s) Bases will try shot the UFO's first before they tried to attack the base (hint X-Com 1 & 2) and with upgraded versions (If you have researched Laser, they will have a laser defense, plasma will be plasma defense) In X-Com 1 & 2 if a alien ufo dares to attack my bases they will be get shot down by my defenses You can also fight underwater first with simple gear that is unlimited, but later you will find better stuff. Now I must wait for another UFO to show up. (Maybe but some water aliens/transgenants in the expansion pack) More different kind of UFO's Changeable Armor/Weapon/Engines for aircrafts Aircrafts from the begin can win a battle against a battleship large with no losses, and upgraded versions of the aircrafts will lose from the same UFO (very strange) So I think there is random number working if you attack your aircrafts ufo's Pleazz change that number Tanks would be an idea, but it will cost 3 or 4 slots (Commander, driver, gunner, ammo loader) Androids/Robots can be manufactured, you can give them any weapon what you like, but is they or a human. You can upgrade/give Android/Robots armour; if they are more human shape then you can also give them the same armour or upgraded the ones where they begin with More weapons on human and alien side, because I miss to much weapons like a laser/plasma sniper rifle for the humans and weapons you can't use against aliens because they are not human (like brain sucker launcher in X-Com 3) Manufacture the human weapons and the ammo that you have find in the missions, I know it would a bit difficult if you need find a weapon through all weapons that you already have researched/manufactured (maybe two buttons Aliens & Humans. Aliens every weapon that you have researched/manufactured. Human every weapon that you find in transgenant missions You can launch different squads to other places, I do not know how much rewritten must be done but you can even launch 2 squads to a mission. So in a mission you can have 14 troops to play the mission Greetinzz, Crazy Lord
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