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bulldogc

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  1. bulldogc

    Snipers

    that wont work well atall soon. youl need atleast 2 lasers fairly soon as human weps stop effecting 2 of their shields cant recall which ones i think one if bio though.
  2. although there are a good amount of annoying semi big bugs id say its was very well done overall considering the rather noname co that made it.very little do u see the little guys make such a gereraly good game firstish try out.
  3. far as i can tell it just makes a better type of human powercell(u dont miss out there much cause all the human powercell weps suck)
  4. blowing a section of wall in the russion mission is probly the worst thing u can do. there is normaly 3 or 4 guys sitting behind it waiting to join the others.
  5. that happens with any mission if u leave it longenoguh. its not a sure thing but i never do alien bases cause their to hard to cap. the comp has a higher chance of doing them then i do.
  6. its a bug cause u cant launch interceptors if u change to a military base and dont wait.
  7. dont feel likeu are cheating with unlimited cells. 3 alien killing missions after i first got them i had more cells then i would ever beable to use.(i woulds rathered them fix the powercell research bug)
  8. pissy part is u realy cant ever get rid of the biomass. ice got a peice behind my permimiter surrounded with repulsers(like 4 or 5) and it doesnt go away just stays contained.
  9. advacned heavy armor and rocket turrets own base defence. the other deployables suck(the non deployable big guns are ok for ufo attacks.)
  10. the bigest reason they alwase seem to get that last rocket off is because regardless of how fast u kill them they alwase finish their last action first then die. this realy needs to be fixed.
  11. bulldogc

    Snipers

    t6he falcon sucks(if its the blueish one that holds 2 shots) its extra damage is practicly useless due to the fact that it doesnt hold any ammo.
  12. bulldogc

    Snipers

    definatly worth it. and they can use some mega good guns later on. dont wana specify what thay are thoguh(spoilers and all)
  13. id like to beabel to design each type of base(designing each base would get REALY tedious but it would be nice to beabel to do a template setup for each type
  14. ok heres the way to own base defence in the later missions. the key is campnig and lots of deployable rocket launchers(and 2 good psionics with mind controll weps) when u start out find out where they are comming from(usualy its most down 1 passage and a couple down another due to the crappy ai/pathfinding) set yourself up somewhat like this(ignore the . i needed a space filler.) ........: ----- ----------- ..................P P ; R i only placed one rocket cause its pretty likely that is all youl get into position in time. soon as the first one comes around the corner mindcontroll him. after a couple of seconds you shouold see where the other aliens are inthe coridor. if the are close then que up the rocketlauncher on the ground arouns the : make sure u que his entire load(just keep hitting a then clicking on the same ground tile. his rocket barrage will own jsut about ever alien in the passage and u can use your ps to clean up(it helps to equip a rifel or p90is wep on the rocket guys also)
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