Member Since 01 Jan 2004
Offline Last Active Today, 02:16 AM

#177124 Let's Paint!

Posted Thorondor on 07 November 2019 - 10:10 AM

The issue you ran into with the small machine screw is a common enough occurrence, Zombie.

We somehow seemingly always run across some makeshift past remedial solution, of our own or of others' devising, in the process of doing something else and which, incidentally, makes things hinge on those adjustments. :P

Furthermore, I recognise another of your good practices as something a grandfather of mine frequently advised: save whatever may seem useless today and it will prove its usefulness tomorrow!

As for the event at the paint store, I guess your proficiency in these affairs will only grow, so you'll be even more of a pro by the time you do go. ;)

#177047 Let's Paint!

Posted Thorondor on 02 November 2019 - 01:08 PM

His daubs are not just for show, Zombie really lays it smooth as a pro! Posted Image

So, mishaps happen on occasion but that kind of condensation isn't exactly easy to predict. And even with the snow you're rightly going with the flow.

Should be interesting to see what exactly those paint experts go on about in those special sessions. Hopefully something more than plain ol' marketing and self-promotion... Posted Image

#176802 Let's Paint!

Posted Space Voyager on 22 October 2019 - 07:34 AM

View PostZombie, on 22 October 2019 - 01:55 AM, said:

I assure you, both doors are the same glossy red, it was just very difficult to get a good pic of them today because of the cloudiness and rain. Still have to take the tape off the locks and handles. then it'll be on to installing those kick plates. Posted Image

Clear use of Photoshop. Posted Image


View PostZombie, on 22 October 2019 - 01:55 AM, said:

Looking good! Posted Image

- Zombie

That it is! Perfect, as usual!

#176805 Let's Paint!

Posted Thorondor on 22 October 2019 - 09:30 AM

Both doors got the same glossy red, he says...

Posted Image

If I didn't know any better, Zombie-san, I might have said you're spending too much time out under the sun and ought to be more careful with your noggin. :P

But when sunlight does fully part the clouds and those kickplates you've been caressing to a sheen are put back in place, people will need to squint to endure getting near those doors. :D

So feel free to toot your own horn, as you're definitely putting in the work and therefore deserve to be basking in the limelight!

#176703 Let's Paint!

Posted Thorondor on 17 October 2019 - 06:51 PM

So, reinforcement and weight distribution. Makes sense to me, Zombie. :)

I think people actually put a lot more thought into these matters back when construction materials weren't all that foolproof. "Just in case" sort of precautions.

Most of the stuff now is pre-stressed from the get-go from what I hear, what with concrete being thrown about everywhere - everything sort of has got to hold its own.

#176695 Let's Paint!

Posted Thorondor on 17 October 2019 - 11:02 AM

Even if you're in for a steal, Zombie is there for sharp results! ;)

Well, shade or no shade, that stirring and mixing of yours has the appearance of having worked just fine.

I notice there is some difference in the makeup of the upper left corner of the wall (not in paint color, mind), which I guess is merely some sort reinforcement, or creative masonry. :P

#176615 Let's Paint!

Posted Thorondor on 11 October 2019 - 07:04 PM

Far more than just scraping by, Zombie shines when paint is in supply!

That red really pops already and I expect when you do brighten the mistint it will amplify that perception even more. Are you trying to draw people to come peek in through those bars? :happy:

#176491 I think I've played this too much in my youth

Posted Pete on 06 October 2019 - 07:36 AM

So I revisited this last night after many years of neglect due to real life stuff, and even using Ironman mode in OpenXcom I'm in mid-March, year 1, and I have laser rifles and 4 lots of Flying Armour and 6 lots of Power Suits.

Don't get me wrong, I've had a few close calls, and a mission where only two soldiers survived. I even had a few missions where I only took 5 soldiers as I forgot 3 were wounded and I hadn't hired anymore. But I've managed to survive two terror missions (Floaters - easy - and Sectoids, slightly harder because of Cyberdiscs). I must say I'm using some weapons I've never used before (AC, HC) and incendiary on those reapers really does work a treat, so maybe finally straying from my "only rifles and grenades" game I've played since way back in 1994 is helping :)

I think my comeuppance will be in the USA though - I'd built a radar station there and it detected two large UFO's, one small and an extra large. I couldn't shoot any of them down, but I've landed the Skyranger at the XL and so far have only had one solder mind controlled (laser weapons and power armour meaning that poor guy isn't doing much damage so far :D).

Can someone remind me - if I survive - is there a way for me to stop the USA going over to the aliens once this activity has begun? I vaguely recall you can if you shoot down all the UFOs, though I may have imagined that. Is it possible by sweeping the XL UFO clean or is all lost? I guess they could be building a base, but the landing sites are really spread out so I'm thinking infiltration instead.

Also can someone remind me if I can redirect the Skyranger to the two large UFOs on the way back and clear those out too?

It's been so long since I've played that I've forgotten some of the game mechanics. I even forgot to assign research for two weeks :D

One thing I don't like in the game is that the goodies you get from clearing a mission seem to arrive straight back in the stores before the Skyranger - is that right or am I imagining it?

#175940 Zombie's Ultimate X-COM Collection

Posted Thorondor on 09 September 2019 - 09:37 AM

Those were the days, Zombie: a seven day vacation on the Caribbean and they even threw in pocket money as part of the prize! :D

Even if the patch turns out not to be the one seen in the ad it's still a cool item to own, especially now that MicroProse is poised to make a comeback. :)

#176420 Bargain!

Posted Thorondor on 02 October 2019 - 06:36 PM

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The One Gamer Fund sale and Cultist Simulator are now being featured in Steam Daily Deal.

#176284 Let's Paint!

Posted Thorondor on 25 September 2019 - 07:26 PM

The eyes are the _windows_ of the soul, are they not, Zombie? And a mouth that gives you no lip but can still make you slip. Then again I may well just be seeing things. ;)

What is beyond questioning at this stage is your comfort level dealing with paint mixes - primer with top coat, older paint with new and other very forward intermixes of variable origin - without noticeable concern about possibly ending up with some manner of unqualifiable goop.

I mean, I wouldn't discard that happening to me should I foolishly dare it at least. :P

#176234 Let's Paint!

Posted Thorondor on 24 September 2019 - 08:55 AM

"One thing led to another and next thing you know"... - yeah, Zombie, famous last words. Fortunately, on this instance nothing much got knocked up. :D

So, you got a little carried away, but not without good reason, as usual, given the extent scraped.

I can tell already that you'll get this wrapped up in no time at all, should the weather cooperate.

By the way, looking at the middle picture thumbnail, it's impossible not to anthropomorphise - just look at that face! :P

#176171 Let's Paint!

Posted Thorondor on 20 September 2019 - 11:13 AM

This work is not for dolts, hand it over to Zombie - he'll get down to the nuts and bolts! :)

An apparently straightforward affair with the carts turns out to require differential treatment on each side, accounting for spacing, foreshadowing future wear and just downright finessing to reach the desired outcome.

It's like they say, thread lightly and carry the right hardware! ;)

#176142 Let's Paint!

Posted Thorondor on 19 September 2019 - 10:21 AM

Consider me enlightened about the potential backroom 'project', Zombie.

Not only that, I've got to hand it to you for fleshing things out, like you just did, with regards to the realities of actually getting things done, which evidently is never as easy as it seems at first brush when our silly brains are not really engaged with the task itself and stepping through the issues one finds then and there.

The problems with the cart you get into are a prime example of just the kind of obstacle course one must navigate to, one way or another, eventually come to a workable fix at some point down the line.

So never you mind 'before pictures'. We get the true picture from your descriptions perfectly fine.

And enjoy your proverbial cookies, because you've sure as heck earned them! Posted Image

#176079 Let's Paint!

Posted Space Voyager on 16 September 2019 - 08:20 AM

Z, you've obviously changed profession! I mean, is there any original work left in your hands or is construction (renovation) your prime job?

You're obviously enjoying this so yeah, Thors reference is great!

BTW, what kind of polyurethane did you use for the cracs? Is that the same one you used for tables?