Zombie

Member Since 01 Jan 2004
Offline Last Active Today, 08:45 PM

#172390 1,000,000 Posts

Posted silencer_pl on 02 February 2019 - 12:04 PM

You sure you didn't move to Alaska or Canada? Man, in my city the temps average around 0C, but mostly on positive values.


#172375 1,000,000 Posts

Posted Space Voyager on 01 February 2019 - 06:33 AM

View PostZombie, on 01 February 2019 - 12:50 AM, said:

temps went as high as -18C in the sun (or about -23C in the shade).

Hmmmmm... ;)

Any customers or is everything frozen?


#167938 1,000,000 Posts

Posted Thorondor on 10 May 2018 - 08:28 AM

The real silver lining is right there and you feel taken elsewhere.

89 and you're feeling just fine.


#167936 1,000,000 Posts

Posted Space Voyager on 10 May 2018 - 06:42 AM

View PostZombie, on 10 May 2018 - 06:37 AM, said:

Attachment 2018-05-09 185115.jpg

Photo taken by me just as I was leaving work. It rained almost all day long, except for 30 minutes and the pic was at the tail end of the clearing. Storms were rolling in from the West and the sun was trying to peek out from behind the clouds but wasn't able to. Posted Image

- Zombie

87, not going to heaven.

Nice photo! In such nice nature photos the thing that always pokes my eye is anything man-made. That damn wire in the lower right corner, dammit! :D

You noticing a beautiful scenery tells that the mood is good!


#167937 1,000,000 Posts

Posted NKF on 10 May 2018 - 06:55 AM

Nice, You can get some rather striking visuals when the sun is behind heavy rain clouds.

I had really heavy fog this morning. It is dangerous but fascinating as well. It's like you are in a small private world of your own with nothing beyond the mist. The bus trip across the harbour bridge felt more like a ride on a plane.

- NKF


#172294 Let's Paint!

Posted Space Voyager on 27 January 2019 - 09:04 PM

Sooner or later (praying for later) I'll be looking at this thread as a manual.But for now, I'm just reading. :D


#172293 Let's Paint!

Posted Thorondor on 27 January 2019 - 03:11 PM

Quote

Um, the workbench isn't the thing getting cleaned often, it's the long table in the backroom which I painted in gray ployurethane.

Oops, my mistake, Master Coater Zombie. Backroom table, The Gray, duly acknowledged. Posted Image

I rest assured too of continued concord given your assurance of ongoing equality in treatment for workbench and cart alike. Posted Image


#172291 Let's Paint!

Posted Space Voyager on 26 January 2019 - 09:28 PM

It looks as if you threw a glass board over it! Niiiice!


#172288 Let's Paint!

Posted Thorondor on 26 January 2019 - 12:33 PM

Looking at that workbench now, Zombie, I have no doubt whatsoever how much easier it has become to clean it. Look at that sheen! :)

As for the cart, it could probably stand to get some more love from you. If you just keep pampering the workbench instead, in plain sight of it like that, it's going to get spiteful. ;)


#172046 Let's Paint!

Posted Thorondor on 10 January 2019 - 11:41 AM

Alright, Zombie, you've made your case. Can't argue with the benefits in practicality of use, or the low expense figures. ;)

The table does look good in the picture. Just try not to give your coworkers too many paint-fumes induced headaches right at the start of the year. :P


#152841 Phoenix Point

Posted silencer_pl on 13 June 2016 - 03:23 PM

View PostThorondor, on 13 June 2016 - 03:00 PM, said:

Posted Image

::

GameWatcher's Dustin Bailey interviews Snapshot Games' Julian Gollop about Phoenix Point.

Don't miss out as the first details about the game's actual setting and mechanics surface at last!

Quote

WE CHAT WITH XCOM DESIGNER JULIAN GOLLOP ABOUT HIS NEW SPIRITUAL SUCCESSOR PHOENIX POINT

Someone tell this guy it's X-COM !! Julian Gollop created X-COM not XCOM.


#172134 Total Convertion Mod: Fragmented Sectors

Posted Okim on 16 January 2019 - 11:43 PM

Screenshots from the testing of new models:

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#172124 Total Convertion Mod: Fragmented Sectors

Posted Okim on 16 January 2019 - 07:44 PM

New models (renders for now):
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#172110 Total Convertion Mod: Fragmented Sectors

Posted Okim on 16 January 2019 - 01:05 PM

Yeah, i`m glad to be back into modding SOTS once again. In those many years since i started and finished the first mod of mine for SOTS - i graduated, married, got two kids one of which is now at school!
And still as you said - there is nothing out there that is equal or even close to SOTS. Even Stellaris with its overdosed variety of choices and stuff is not that inspiring as SOTS.

As for the mod`s playable version - it will take a while. I`m progressing way too slowly. The pace is around 3 models + textures for them in 2 weeks. And to cover at least DEs for a single faction i need 45 such models (each one is a section).

Rough estimates are summer. Around this time i might have 2-3 factions ready.

-- == --

I would like to ask for some assistance since there is smth i can`t do myself for this mod. I need voice actors!
Since all the factions in the mod are humans and vanilla`s are aliens with unique accents and traditions inspired phrases - i need people to record all of the phrases for each faction. Probably also a person to write these down in a proper way.

So, if there are volunteers - please let me know!


#172107 Total Convertion Mod: Fragmented Sectors

Posted Space Voyager on 16 January 2019 - 12:43 PM

Wow, great to see you again, Okim!

Your dedication is unbelievable. Modding a game this old... I'm not too surprised though, to me SOTS Prime is still the best space strategy I played. What I played is a big factor now, there are A LOT of games I missed. Last I tried was Endless Space 2 and it was ok. It has a lot of good moments - especially battles - but the overall picture was "nothing really breathtaking".

You mod sounds very interesting! Kinda like "The Mandate" promised to be as far as factions go. When do you think you'll have something playable?