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Vympel

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Squaddie

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  1. Possible bug I have noticed or maybe incompatibility with other mods : -I see no random encounters in Switzerland at all no matter what I do ( With Random storm or without ) In terms of overall challenge I suggest giving all enemy NPC's perks that would help them spot you better they have a real problem with seeing you 2 feet from them sitting under a tree Problem with hearing is even worse firing of an mg doesn’t attract enemies standing pretty close to the source of fire . Also consider removing the ability to hide/camo during day time . Another thing would be is giving enemy NPS's some med kits and the skill to patch u up their wounds . Basically making player pay for making stupid decisions and not thinking tactically is what would make the game more interesting . Weapon damage seems to be rather unreaslistic a shot to the head in 99.9% cases should d result in death and an smg burst to the body at short range should kill unless the target is heavely armored.
  2. I wholeheartedly agree with the post above . I wish this mod came in separate modular parts that separated uniforms from other game chnages or possibly uniforms + plus longer granade range separate from the game breaking changes tha the make the game too easy . Even on hardest difficulty the game seems a breeze . The game is overlaoded with cash money and gold makes late game too easy as well . On a separate note I was wondering if theres a mod that made more powerfull weapons available early so the player can purchase them if he has the money .
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