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Thorondor

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Stronghold Crusader 2

The faithful shall assemble for Stronghold Crusader 2. Because real-time strategy and holy wars never get old Firefly Studios has recently announced this independently developed and self-published sequel that will joyously let us go medieval once again.

 

Our aim is to build on the trademark gameplay of the original Stronghold Crusader with new visuals, a sleek new battle interface and engine enhancements including effects, animations and real-time physics. Stronghold Crusader 2 promises you fast-paced skirmishes against fiendish AI opponents, as well as new maps, new unit classes, new traps and castle designs unlike any seen before in the series.

 

Details are as of yet scant, and only a couple of concept art pieces are present on the teaser site, but further updates have been promised for the near future.

 

Brutal knights and fiery Caliphs are said to be rejoining battle by late 2013.

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Firefly Studios is now welcoming fan siege, by crowdfunding Stronghold 2 via Gambitious here.

 

https://www.youtube.com/watch?v=MTdGH4z--RQ

 

Stronghold Crusader 2 will take Stronghold fans back to the ancient deserts of the Middle East for strategic mayhem between brutal knights and fiery Caliphs. Building on the highly praised gameplay of the original Stronghold Crusader, Crusader 2 will define hardcore real-time strategy with fiendish AI opponents and fast-paced skirmish gameplay. New units, buildings and castle designs will appear alongside an innovative co-op mode, which allows two players to control the same castle, troops and resources. A sleek new battle interface will also be introduced to make Crusader 2 the ultimate skirmish game, with a variety of engine enhancements to improve the game’s visuals, performance and real-time physics.

 

All funding will go towards game polish, a closed beta, additional game content to be announced during the crowd funding campaign.

 

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paladin.gif

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