Posted 29 October 2012 - 08:18 PM
Dynamite is a timed mine, not a grenade. You can throw grenades, yes, and assault grenades are great for that, but dynamite is a box you have to set up on the ground.
If you don't have run yet, send your whole crew to the location, plant the dynamite with whoever has it (use, right-click ground beside target, must be ground you can walk to), then have them all evacuate, far. Once you get run, it's easier to keep your crew apart (they don't need run, just the person planting it), to keep the enemies further back from your tech, then have the tech run off. Keeps you safe in case anything pops up on them; the technician can quickly run up, plant the box, and run away before most enemies realize she's there.
If you are having trouble using dynamite, or grenades, or rockets, just use projectiles (NOT lasers!) and attack the 'ground' where the object is, it takes a lot of fire, but you can render it to a pile of scrap with enough bullets.
However, I do highly suggest learning to be a professional with dynamite: You can install it at chokepoints when your sniper/scout spots the enemy coming through, get back, and watch it decimate them. Some pros will even kill off the entire first group of beastmen during the portal incident with well timed dynamite, but I've only managed to kill about half of them myself.
Where are all the UFO Afterlight posters?