Phew that saved me registering for yet another forum!
So yeah... would love to figure out a co-op mode for Revenge. As it happens the game is reasonably well set up design-wise for it: there is provision in the code, almost accidentally, to have multiple bases, and the gidrah brains already take them into account. I envisage a co-op mode simply being a case of having a base for each player and more aliens and more crystals (moar I tell you! moar!) and letting the AI take care of the rest.
It would probably work well with our DLC arriving in the next few months which is where you can design custom maps and scenarios to play.
It'll be a little costly to make a multiplayer co-op mode though so we'd have to sell it for a couple of quid instead of just chucking it out there for nowt. It'll probably cost - finger in the air - about £40k to make and support for a year before we made any money off of it, so we'd have to sell a lot
of copies for it to work out - probably well over 100,000, which means it'll be a bit touch and go whether it's economically feasible or not.