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Icarus Proudbottom: Starship Captain is not an action game, a strategy game, a build-a-ship simulator, or a 4X Space Epic - there are already hundreds of those! It's a character-driven adventure game & bridge simulator whose goal is to make you feel the pressure and joys of being a captain and communicating with your crew.

 

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Kickstart here.

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A demo (direct link) is now available for Contact Vector.

 

Here's some intel about it:

 

The demo is at the star system scale where you will be fighting battles, the grand campaign will take place on a galactic map of star systems where fleets and task groups will be formed and moved along with supply ships and scouts.

 

We have designed the demo to give you a taste of whats to come in Contact Vector as we continue to develop the game, you wont have to worry about ammo or ship loadouts we have given you everything! so take advantage to play with the overpowered ship loadouts.

 

Place, move pause time and giver orders of controll ships rectly in pitched combat using several different missiles and energy weapons. Adjust electronic warfare and drones to defend your ship while maneuvering for the best shots on your enemy.

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For almost 10 years since its original release in 2005, Twilight Struggle has been dominating the BGG charts as the best board game, best war game, and best strategy game.

 

The time has come for GMT to take the next step and bring Twilight Struggle onto digital platforms in order to allow fans to play the game whenever, where ever, and with whoever they want!

 

Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage. In that tradition, it is a challenging strategy game of medium complexity that presents new and different challenges with every game session. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources?

 

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Being Kickstarted here.

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