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https://www.rockpapershotgun.com/images/13/nov/torn.jpg

 

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RPS' Nathan Grayson tormented project lead Kevin Saunders, creative lead Colin McComb, design lead Adam Heine, and new lead area designer George Ziets to get some answers about Torment: Tides of Numenera.

 

The first part of the extracted information can now be found here.

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