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Dude! Aliens! Far out!


Jman4117

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https://img217.imageshack.us/img217/1374/antag136.png

Dude! We've learned some more stuff from the ancient alien ruins, man!

 

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Far out! It's like, lasers or something..

 

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It's an uberlaser! But we're gonna stay with the rainbooows, man!

 

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Science dudes think that this new tech will allow us to build a better planetary defense, but we're going to hold off on that for a while.

 

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Ok dudes, time to get to work!

 

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Groovy!

 

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Awesome! Our protester ship is ready to go out and harass the man!

 

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And now we can smoke and fly until we get more people.

 

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Now we can change our research over to that new defense tech. This will be awesome!

 

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Seems they have that ship continuing to come our way...

 

It comes in and takes the little planet, but we're already examined the dig site, so it's not a huge loss.

 

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This is an example of the Endless Party. This is normally a 5 day growth rate, now it's 3. Far out!

 

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And we get another advanced tech!

 

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Not useful on its own. Maybe it's a prereq for something else more useful in conjuction with another tech.

 

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Our first large protest ship returns back to the home system.

 

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We can refit with the supplies for more hippies then send it back out to fight oppression!

 

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Awesome! We can get it ready to go again in only 15 days, man!

 

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Oh high sandwich oppressor!

 

We still have a ship guarding here, so we deal with them before they can try to attack one of the planets here. We have much better power and can follow them all the way across the system and still fire the rainbows!

 

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Our other protest ship is ready, man. Time to send it out to fight the oppressors!

 

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Ok, the first giant ship is on the scene!

 

Excellent! We make them abandon the planet when our protestors show up!

 

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Our hemp powered science outstrips all of the inferior oppressive aliens by far!

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https://img716.imageshack.us/img716/6959/ascend000.png

Ok, man. Our old protest ship has been refitted and has fresh hippies and nugs. Time to get back out there harassing the man!

 

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Kay, we're gonna jack the max pop up here so we can have more people and not have to wait between building things...

 

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And we're gonna try something new. We're gonna start givin' out free grass to all the aliens that stop by and maybe we can get them to be bros with us again and we can end all this violence, man.

 

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Ok, that big giant thing? It just arrived to protest Swaparaman tyranny in Eumenides.

 

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We're gonna have to wait on a ship better suited to dealing with the orbital junk first though.

 

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Our refitted ship enters the red link seperating our home area from the rest of this dangerous universe..

 

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Dude! You totally have harshed our buzz!

 

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You're gonna do it again, aren't ya, man?

 

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No..they just went down the red link toward Gridsor..

 

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Rainbow Blast exits the star line from Gridsor. The Swaparaman oppressors taste the rainbow!

 

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Our protesters land on the planet. The man totally is harsh here and kills 4 of them, man!

 

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Rainbow takes down everything but a lone missile base. It fires on our protesters, but nobody is really hurt.

 

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Once in orbit, we decend to the surface and get shot up by more Swamparamans.

 

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With the system secure, we travel through the star lane to Bindacia.

 

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Back in Gridsor, we start building a small ship just in case Rainbow can't return in time to defend the colonies.

 

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This is going to be leaving the system, just standing guard against attacks on our most important system: Gridsor

 

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Rainbow Blast emerges into the Bindacia system and clears the first planet of orbital debris.

 

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Looks like the oppressors have fortified this planet, man. We're totally gonna lose some guys here.

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  • 2 weeks later...

https://img716.imageshack.us/img716/9937/ascend018.png

Ok, man, we're gonna go into battle, ok?

 

These sandwich guys get all violent with us, but we unleash the rainbow!

 

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Our protesters arrive in Bindacia!

 

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AWESOME!

 

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Our colony ship continues into Kambuchka space. We drop off some hippies in the Masticon system and they get to work.

 

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Groovy!

 

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Ok, this ship is getting obsolete, it's one of the first rainbow ships we ever made...

 

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It has the first gen drives, ion bangers and quark express reactors...

 

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Now it's much better! It has a new piece of tech that lets all the guns shoot twice. Meaning that this thing has 6 guns on it!

 

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Our protesters go into the red link to go after the last of the Swaparaman oppression.

 

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After 8 days, our ship is refitted and ready to go back out!

 

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The giant ship that was used earlier for protesting needs to be restocked with hippies and nugs, this is gonna take forever!

 

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Our rainbow ship enters the Masticon system...time to clear out the orbits of these planets, man.

 

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With that done, we go through the link to Unterwelt.

 

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This planet is dangerous. It can destroy any ship we have. We're gonna have to do something about that..

 

Our rainbow fires! Eventually the guns fall and our colony ship can approach the little husk planet next to it. This has an artifact site. We want that..

 

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With one of our more mature planets maxed out, we start handing out free weed to any passing aliens!

 

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Ok, our scout has found some more alien ships..

 

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Oh man! This is BAD! We're gonna have to get out of here!

 

Whew! Our scout tries to get around them, but they come down and want to fight...We take two hits and are shot to hell, but we make it back out through the red link...

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  • 3 weeks later...

https://img257.imageshack.us/img257/6889/ascend040.png

Awesome! Our dudes were like digging through some alien trash and we learned stuff! Far Out!

 

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We get this thing that lets us look down star lanes or something.

 

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Those pesky Shevar keep harassing us man..

 

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Luckily, they can't really hurt use.

 

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Ok, new game plan. We're going to build really fast ships back at our home systems. Then we're going to rush them to the front to be refitted in mear days!

 

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We're going to make two of these for now.

 

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That Shevar ship falls to an additional shot of rainbows!

 

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And we start a 3rd ship.

 

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Wooohoo, man!

 

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Now the science dudes want us to research some more filler techs just in case we've missed anything.

 

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Ok! We get some people out to Syntor to deal with those sandwiches!

 

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We lower their defenses and drop off our protesters, the planet falls!

 

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The Swaparamans come into Bindacia..

 

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But the Rainbow Blast is in system and quickly stops them.

 

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Our task force continues to move through Kambuchka space.

 

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Another world falls to our hippie heroes!

 

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And another, this system is ours.

 

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Next stop: Menthol

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Is there a way to enforce a diplomatic solution, more in tune with the flowery feeling we so much love in this report of universal love?

 

If you really want to promote universal peace in Ascendancy, don't use the AI patch and play the Balifids - the last time i played them, i never colonized or invaded any planets, i just tried to make everyone ally to everyone else (it took 3000 odd turns..)

 

It's just a coincidence that they look like rats with forked tongues :(

 

P.S. - if i was going to play tree-huggers, i might have picked Arbryls, since they are trees, even if their power isn't nearly as useful as Gaiafication.

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I tried changing over to the unpatched executable to see if I could get peace, but everyone still wants war even with several planets building alien hospitality. Only people not wanting to kill me are the Oculons. I hope to eventually ally them, but everyone else seems out for blood. :(
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  • 2 weeks later...

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Ok man, we've like, arrived and stuff.

 

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RAINBOOOW!

 

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Our guys come out and smoke with the natives, but the man comes and cracks some heads so we lost some dudes.

 

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Now we're going to send the Love Bomb down this link to Terpsichore.

 

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That ship finally gets to our space..

 

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The Love Shack awaits and keeps them away from the planet so that they don't mess it up.

 

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Dude, that ship is sweet! It's going out into deep space to colonize and defend after it's done.

 

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You know, keep the peace, man.

 

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Our hippie transporter slowly wears down the shields in orbit, but the man doesn't treat us well here!

 

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Back home, we build another ship that's bound for the front. All star lane drives for maximum speed!

 

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Ok, so the science dudes we like, digging in alien trash and they found new tech!

 

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We can like, automate things now. You know, where we can smoke and play traditional instruments and stuff, ok?

 

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Such a violent universe. Only the Oculons seem to like us. Let's talk to them!

 

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Wanna be bros, man?

 

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Ok, fair enough, man.

 

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Now we got something new, it like pulses or something.

 

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This sounds creepy, let's just use this to see the techs behind it and shelve it forever!

 

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And another arrives..

 

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Taste the rainbow, man!

 

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Mmmkay?

 

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Oooohhhhh Yeeeah!

 

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Excellent tech for a very efficient engine!

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  • 1 year later...
  • 5 months later...
Haven't played this one in over 2 years I believe. The AI isn't very challenging, just super aggressive. Once you get to the point of having the plasma cannon it just gets super boring and tedious as you trample over everyone and mostly micro manage your planets since the AI can't even do that right. If I start up a similar game it'd probably be MoO2 since that's just basically sci/prod/ag sliders to get you what you want so you don't have to just micro everything, and the AI isn't garbage in it.
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