chiasaur11, on 15th July 2011, 9:38am, said:
Yeah, a pulsar from above is the best bet. Fast, efficient.
This ain't working. I mentioned my solo game in the other topic (Tips). I actually simply walked into the alien colony with my super hero (I edited his stats to be a perfect seaman: 60 TUs, 70 Sta, 40 Hlt, and so on) but I could not throw the magna blast grenade into the command room (80 TA, 40 Str). Instead I shot the glassy looking fence and it exploded. Then I walked to the edge of the floor/ceiling and shot the device by my gauss rifle and it too exploded. Job done. I did two colonies and one artifact site so far with the total kills of two: 1 tentaculat and 1 aquatoid. The colony was much easier than I expected though the artefact site, the outside, is a different one. The artefact site, the inside, was really a simply walk into. I spotted many tentaculats but it seems they were dormant. In alien colonies the lobster man can kill you, the hallucinoid can kill you, but only the tentaculat means certain death. It seems the aliens don't go for you if you don't make much mess. I noticed they stayed on their deploying points.