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Reseach tree Manipulation


Grossbeer

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Im playing xcom 2 with version 2.1 the first time.

i was kind alooking for a real challange (xcomutils always night, superhuman and ironman) when i discovered how easy it is to get a fine

Armour. i would only take one terror mission and one sub recovery and voila: ion armour.

 

this kinda bugs me... i want to have to get a navigator (like in vers 1.0) for ion accelerators to be researched. so my question:

 

is there a way to manipulate the research tree? can i somehow downgrade on 1.0? what bugs got fixed with v2.0?

 

It would be lotso fun tweaking the research tree a lil to make it a bit logically.... tho i would be grad to only get the v1.0 research tree back because it makes the game a lil harder.

 

MfG

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  • 7 months later...
Other than using the alternate research with XcomUtil (which seems to be a little bugged on occasion, but nothing serious), I suggest using house rules to limit your research. Sit down with pen and paper, and make a small list of which alien corpses or prisoners you need for certain techs. Maybe multiples for certain techs.
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