Guest_Exarch_*, on 14th April 2010, 9:59pm, said:
I'm entirely split on this. Will it be good? Probably. Will it be X-COM? Maybe, if they try really hard to capture the same atmosphere as UFO Defense. I'd better find myself walking through the familiar dark corridors of an alien base to be ambushed by a Reaper or Chrysallid. I see what they're trying to do, but... at the same time, they've essentially said "We're removing all the game mechanics that made the originals popular. Oh and we're rebooting the story." "So why is this X-COM?" "...I'll get back to you on that."
The thing that urks me the most though is from the screenshot, and those magazine covers, this is obviously set in the 1940s or 50s, and I'm getting Bioshock meets X-COM vibes all over. Bioshock was based on 1950s sci-fi also. Considering it's made by the same people, I feel it's no coincidence that it almost seems like they're doing Bioshock 3 with a different backstory, if that makes sense. 2K Marin seems to be hung up on the 1950s style. If my beloved Heavy Plasma guns are replaced by cheesy, stereotypical 1950s rayguns, I won't be happy.
Sorry for the double post, but I just remembered my log in and wanted to add something. >.>
I think the saving grace for this as opposed to something like Fallout 3 or C&C4 is that it's not claiming to be a direct sequel. This is not X-COM 4. It's a side story, and I'm all for franchises splitting off into different genres. But it's yet to be seen if the style is going to be so radically different that it's not even recognizable anymore. I'm skeptical, certainly, but I'll wait to see some actual aliens and not an obviously early Alpha screenshot of a flat-shaded, untextured UFO blowing up some poor fool.