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ToHit % problem


musichemyst

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Ever since I started the Berger's Factory mission, the ToHit % for virtually every weapon that each of my soldiers uses has dropped to unrealistic values. Even if a soldier is only one tile away from an enemy and using a weapon they have a familiarity of 10 with, the ToHit % will be below 40%. There are a few exceptions like my sniper's Mosin-Nagant 1891/30 Scoped still produces realistic ToHit values. However, to compare, my scout is using a silenced M3A1 Grease Gun and even when they're practically face to face with an enemy they basically "spaz out" and point the gun at the ground or at a nearby wall when firing and usually every round from a short burst misses. Both soldiers have a familiarity of 10 with their respective weapons.

 

I am using several mods, however, I've been using them since the beginning of this campaign and haven't experienced any problems until now. The mods I'm using are:

 

* DieHard v1.52

* Head Shot Should Kill

* Improved Grenades Range

* Ammo Fixes

* AP For Inventory Usage

 

Also, I'm playing the game with the v1.2 patch.

 

This is driving me nuts because the game is starting to get unplayable. Any help would be greatly appreciated.

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