Cyke's forums went down a year or two ago. That was literally the first board I ever posted on.
(Probably just as well it's no longer readible, considering what my posts looked like back in those days...
I'm not sure I understand the point of a "straight" remake. If it does nothing the original game didn't already do, then why bother? It's not like it's impossible to run the old versions on modern hardware.
Alliance would've had such things as limb damage crippling your soldiers, forcing you to literally drag them out of harm's way if need be. Granted, UFO had
that (units would literally take a TU penalty if their legs got injured for eg), though you likely wouldn't notice during just one playthrough. In 3d, units can express their status far more... effectively.
Then there's the psionic effects, and even some sort of "emotion" system like the one I hear about in Jagged Alliance (if a soldier's friend got killed, he'd pysch out).
Granted, it would've been a far cry from the original UFO, but steps away aren't necessarily steps backward. Alliance would've been nothing like Enforcer.
The whole "same sort of game" thing is probably why my view towards TFTD/Genesis never really rose above "meh", and why I quite liked Apocalypse/Aftermath.
While I accept that Alliance won't ever be finished (not without being rebuilt from scratch at least), I'd still love to play that of it that was completed (I get the impression that accounts for most of the game). Who knows, maybe it'd prove me wrong by being complete rubbish, but at least I'd know...