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UFO: Afterlight fan-made patch 1.7 changelog


Slaughter

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PetteriB is still hard at work patching UFO: Afterlight, and the latest patch is just around the corner. With the release imminent, PetteriB posted the changelog today.

 

Here's the changelog:

 

Fixed:

  • Add-on duplication bug
  • Expedition Commander and Expedition Soldier mix up in research item names
  • Drones no longer get paralyzed by Beastman paralyzing ammunition
  • It is no longer possible to get additional characters to join your team by letting a drone get killed during a mission
  • It is now possible to fix the "corrupted ground textures" problem by disabling bump mapping for ground models in the "Graphics" option menu (thanks to Stucuk and Lord Storm)

New/changed features:

  • Removed some shader restrictions to allow the game to run on wider variety of graphics cards
  • The game now displays a dialog box when enemy attacks your home base
  • It is now possible to change the item mode for all selected units at once
  • Enemies use different fire modes based on the distance to their targets
  • The game will now use different quick save files for tactical and strategic modes
  • The game no longer generates capture missions on enemy main bases

Modding related changes:

  • Third armor add-on slot is now visible when using mods that enable it

This patch also includes localization packs for every language the game has been released and a helper application which makes changing the in-game language easier for users.

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