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The last thing I want is a war on two fronts (Germany, anyone?).

Looks like someone was listening in history class. Kudos. That's the first thing taught in history: we are doomed to repeat the same mistakes over and over. Hopefully you can break that mold. Keep it up. :D

 

This looks like a cool little strategy title FA. Doesn't have too hefty of system requirements either so my computer should handle it. Tried looking for a used hard copy on ebay a few weeks back but there wasn't much to pick from. I'll head over there again to check... maybe there is a better selection now. :laugh:

 

- Zombie

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Gamer's Gate have HOI2 Complete.

 

Or you may wish to wait for HOI3.

 

Behold, the province of Kemerovo!

 

https://i62.photobucket.com/albums/h109/FullAuto_2006/keme.jpg

 

A bit unassuming, isn't it. Yet this province produces more than 150 units of energy per day. To put this in perspective, my whole glorious empire only uses around 600 units per day. With the capture of one province, I can fulfil 25% of my energy needs, freeing up trade goods as well.

 

Now, only now, do I see why conquest is so addictive. Solve all your problems with a bit of foreigner-bashing. Except this conflict, even if I am wholly successful, is going to leave me with a long border with a grumpy Soviet bear, and a bunch of unruly provinces that need constant policing. Hmmm.

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  • 1 month later...

Well, it's August 1942, and I'm bleeding to death.

 

https://i62.photobucket.com/albums/h109/FullAuto_2006/suppliesbleeding.jpg

 

I'm pissing away my stocks of metals, energy and rare materials, I simply don't have enough coming in for the upkeep of my glorious empire. Now, with 62k energy and 76k metals, I can afford another couple of years to secure new sources. But I only have about 8k rare materials, and I'm losing about 30-40 units a day. I will run out in about 200 days. Not good at all. I'm currently warring with the SU over some particularly rare materials-rich provinces, but it's back and forth and it'll take time for those provinces to start full production, war being as disruptive as it is.

 

My belligerence is the highest in the world (108). As a comparison, Nazi Germany's is 62. This means that quite a lot of countries won't deal with me, so I can't swap my surplus stuff for rare materials. One of my allies has plenty of rare materials, but is only willing to trade at an extortionate rate (5 units of supplies for 1.5 of rare materials) which I can do in the short term, but it's not a solution.

 

My only other option is to cut back on production, but right now I need:

 

*To produce more divisions for my armies to fight the Soviets. Where on Earth do all these Ivans come from?

*Build air bases and improve province infrastructure in Asia to house my air force and supply them effectively, as they are the only advantage I have over the SU.

*Build up my navy in case of war with the US or the UK in the future. I've already cut this expansion to the bone.

*Build fighters and interceptors to defend the home islands. My current air force couldn't stop easyJet.

*Build a rocket test facility, as this is the next big stage of tech. My God, I am not looking forward to the cost of upgrading to jet-powered aircraft.

*Build escort fighters for my bombers, as this really cuts down on their losses.

 

Current force breakdown. Warning, contains pie charts.

 

The Imperial Navy:

https://i62.photobucket.com/albums/h109/FullAuto_2006/navycosts.jpg

 

The Imperial Air Force:

https://i62.photobucket.com/albums/h109/FullAuto_2006/airforcecosts.jpg

 

The Imperial Army:

https://i62.photobucket.com/albums/h109/FullAuto_2006/armycosts.jpg

 

Curent state of play:

 

*At war with the Axis. This is of virtually no concern. There's no way to get to me on land except through the SU (good luck with that, Germany!). Their air force can't reach me. Their navy can't reach me.

 

*At war with the SU. A prolonged war on a massive front (from roughly the Middle East to Siberia). They outnumber me, with my intelligence estimates saying they have approx. 300 divisions to my 150 (not including my allies). Their air force is beaten like they owe me money whenever they go up against my planes, no worries there. Their navy is tiny, and can't reach me as their eastern coast belongs to me now. I can't bring my full airborne might to bear, which would make things much easier, because A) there are hardly any air bases, B) existing air bases are tiny, and C) they are poorly supplied. Things are deadlocked now, with me nibbling at them, probing forward only to be pushed back. I have another 40 divisions on the way there (by stripping the home islands of all but the sketchiest defending force), if they do not tip the balance I am in deep trouble.

 

*The US has joined the Allies, and is at war with Germany. This currently amounts to landings in Corsica and Tripoli. The UK is squashing the Italians out of North Africa. No help to me at all.

 

*Germany is not invading the SU. :)

 

Bugger.

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https://i62.photobucket.com/albums/h109/FullAuto_2006/ophusky.jpg

 

Operation Husky succeeds in 1942. Typical, all Germany had to be was on schedule to help me out, but instead they're busy coping with the Allies, who are ahead of schedule. Tsk.

 

https://i62.photobucket.com/albums/h109/FullAuto_2006/thebigpush.jpg

 

"Right, chaps. We're one province away from the Caspian Sea. We've come all the way from the coast of China, and we're going to anchor our left flank here, turn right, and jolly well give Uncle Joe something to think about, alright? Now, tennōheika banzai!"

 

https://i62.photobucket.com/albums/h109/FullAuto_2006/germanspy.jpg

 

It has taken years to get this far. Four bloody successful spies, and I have sent dozens. From my success rate, I assume my secret services have been trying to pass ethnic Japanese as Germans...

 

https://i62.photobucket.com/albums/h109/FullAuto_2006/worthless.jpg

 

Yes! All that espionage pays off! ...Oh, wait, no it doesn't. It's 1943. Cavalry is obsolete. Shit.

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It's difficult to destroy armies in HOI2, just like in real life. Usually, a defeated force simply retreats, and you have to fight them again. And again. And again. The one sure way to do it is encirclement. Hence:

 

OPERATION YELLOW TERROR

 

Phase 1:

https://i62.photobucket.com/albums/h109/FullAuto_2006/yellowterror.jpg

 

Drive west, securing the province of Ashgabat by the Caspain sea, anchoring the front's left flank.

 

Phase 2:

https://i62.photobucket.com/albums/h109/FullAuto_2006/yellowperil.jpg

 

The Soviet forces retreat south into a pocket of 3 provinces, containing 10-20 divisons. They are cut off between Persia, Tibet and me. Soon they will be as weak as a glass of non-alcoholic beer.

 

Phase 3:

https://i62.photobucket.com/albums/h109/FullAuto_2006/yelloperil2.jpg

 

Subdivide the pocket, reducing their cohesion even further and preventing them forming a large enough force to break out to the north and rejoin their own lines.

 

Phase 4:

https://i62.photobucket.com/albums/h109/FullAuto_2006/cackle.jpg

 

Cackle madly.

 

Phase 5:

https://i62.photobucket.com/albums/h109/FullAuto_2006/phase6.jpg

 

Break out the sake. 17 days, 11 Soviet divisions destroyed, left flank secured, border with Persia (mmmm, oily) obtained.

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Congrats! :)

 

I can only hope that if war breaks out anytime soon that you are on my side (or vice-versa). Brilliant strategist! :)

 

What's next on your list of conquests? :)

 

BTW, I just purchased the platinum edition of HOI2 for $13. Can't wait to start playing this. Thanks mate! :)

 

- Zombie

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What's next on your list of conquests?

 

I actually need to stop and consolidate my gains. The countries with the most victory points ATM are Germany (214), Japan (169) and the Soviet Union (166). I've carved a big slice off the underbelly of the SU (about 50 provinces), and I want to develop some of the provinces and pull my troops out of there, which means peace. Unfortunately, the SU, having lost a chunk of its territory, isn't feeling very peaceful.

 

https://i62.photobucket.com/albums/h109/FullAuto_2006/advances.jpg

 

Currently, I have one army of 9 divisions guarding Japan, and 150+ divisions in Asia, so if war kicks off with someone else (say, the US), I'm doomed. Retreat from will mean months of travel, complicated by Soviet forces chasing, attacking, and stealing my territory as I fall back. I might be able to hold the US in the Pacific that long, but I doubt it. While my navy isn't too shabby (4 surface fleets of 18 ships, working on the fifth, plus a fleet of 18 subs), and I have a decent force of naval bombers, I don't have the army to stop the US island hopping its way across the Pacific to me.

 

I really need to devote my Industrial Capacity towards upgrading my current forces, as the next stage of infantry technology is almost researched. Upgrading all my divisions is going to take a lot of time, and on top of that I have turbojet technology researched, which means my entire air force will need new stages researching, and then upgrading. Additionally, I have just got access to the Flying Bomb tech, which will eventually mean ICBMs. Complicating this, the one tech team I have that knows rocketry is also one of my best aircraft techs. Priorities, priorities. :)

 

BTW, I just purchased the platinum edition of HOI2 for $13. Can't wait to start playing this. Thanks mate!

 

Ah, you're welcome squire. Feel free to contact me if you need any advice, and keep us updated on your progress! :)

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so if war kicks off with someone else (say, the US), I'm doomed.

 

Managed to ally with Japan once, playing as the US. That was... interesting. Suddenly I was doomed to a land war in Asia. :)

 

Probably would end up warring the Allies, if I continued that game. Interesting times.

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Nice! I would have liked to have seen that.

 

Another opportunity for encirclement, on a larger scale:

https://i62.photobucket.com/albums/h109/FullAuto_2006/encirclement.jpg

 

I could move from Omsk (my province in the top right), go two provinces west and then two south-west to the Caspian sea. This would cut off 14 Soviet provinces and the forces in them (upward of 40 divisions). Unfortunately, this means occupying another four provinces, and I only have two armies spare, three if I stretch, meaning I will be unable to create a complete 'noose' around the hated enemy forces. *shakes fist*

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Well, it's June, 1944, so it's time for D-Day, baby!

 

https://i62.photobucket.com/albums/h109/FullAuto_2006/normandy.jpg

 

Oh, they've not bothered. Oh well.

 

https://i62.photobucket.com/albums/h109/FullAuto_2006/UKnorwaylandings.jpg

 

The UK has made some landings in Norway instead. I'd love to have been in on that meeting at SHAEF. "Piffle, General Eisenhower, we British are taking the scenic route to Berlin. Balderdash to these 'Normandy Landings'. We've been invading France for centuries, on and off, and believe you me, it's not worth the effort. Good day, sir."

 

The varying terrain of Asia:

https://i62.photobucket.com/albums/h109/FullAuto_2006/terrain.jpg

 

Part of the reason fighting here is so difficult is you have hills, mountains, deserts, marsh, forest, and the odd stretch of plains.

 

Next up: Operation NORTHWARD HO! and Operaton KILLJOE.

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OPERATION KILLJOE

 

I have been infiltrating spies into the Soviet Union constantly since we went to war. The intelligence tab offers various options, such as stealing blueprints, funding partisans, starting a coup d'etat, sabotaging their research or industry, and so on. Mostly, I have been stealing blueprints. But I hope to swing the erratic course of the war in my favour by killing none other than Joseph Stalin. Dun dun DUN!!!

 

https://i62.photobucket.com/albums/h109/FullAuto_2006/assass2.jpg

 

God damn it:

https://i62.photobucket.com/albums/h109/FullAuto_2006/godamnit.jpg

 

Step into my office, spies, you're all fired.

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OPERATION NORTHWARD HO!

 

Phase 1:

https://i62.photobucket.com/albums/h109/FullAuto_2006/obvious.jpg

 

Casting my jaundiced eye over this godforsaken land which has swallowed up so many of my honourable warriors, I only just noticed something. If I move just three provinces up from my northmost province, I cut off a big chunk of the eastern Soviet Union.

 

Phase 2:

https://i62.photobucket.com/albums/h109/FullAuto_2006/obv3.jpg

 

From little acorns...

 

Phase 3:

https://i62.photobucket.com/albums/h109/FullAuto_2006/nho.jpg

 

...come big arse-kickings. Unfortunately, thanks to the terrain and the large distances involved, it's going to take months to mop up the Ivans trapped east of my northward arm. Still, not a bad job. There could be as many as 60 divisions in there, which is about 18% of the Soviet's total forces.

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And the clean up is finished:

https://i62.photobucket.com/albums/h109/FullAuto_2006/july9th.jpg

 

Considering it began in September '44 and it's now July '45, you get an idea of how large the distances are and the state of the infrastructure (roads, rail, etc). The armies trapped in there were able to give very little resistance, and were bombed into the ground in short order. I let Manchuko and Mengkuko have the territory because there's no resources, airfields, or manpower to be gained, and those provinces are going to be hives of partisan activity until this war is over.

 

On the plus side, my rocket research is going well:

https://i62.photobucket.com/albums/h109/FullAuto_2006/sw2.jpg

and I shall have my first nuclear reactor sometime this year. Ha ha ha. Mwa ha ha ha ha! MWA HAHAHAHAHAHAHAHA!

 

On the negative side, I've conquered about a third of the Soviet Union and it's bothering them about as much as a poke in the eye with a shitty stick. Unpleasant, but not likely to be fatal. Intelligence estimates they have about 260 divisions left, putting us on a rough parity in numerical terms, but they're dug in, have shorter supply lines and are on home ground. My air force is still an advantage, and I'm building up those airbases and even establishing new ones, but the Soviet air force is improving and they are increasing in size. Urk.

 

And because I'm such a nice chap, I've created the country of Laos:

https://i62.photobucket.com/albums/h109/FullAuto_2006/laos.jpg

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A recent attempt to end the war failed:

https://i62.photobucket.com/albums/h109/FullAuto_2006/peace.jpg

 

My war score (how well I've done) vs the SU is 90%. To stand a chance of keeping my gains, I need a war score of 787%. Hmm. :)

 

My intelligence estimates the USA has 22 battleships and 46 carriers. I really hope war doesn't kick off with them, but if it does, er, I'm sure my 12 battleships and 10 carriers will perform magnificently. :)

 

On a side note, the beginning of:

 

OPERATION KICK ARSE

https://i62.photobucket.com/albums/h109/FullAuto_2006/opkickarse.jpg

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Don't even joke! If this latest operation doesn't convince them to make peace I don't know what I'll do. My manpower has fallen from 785 to 130 thanks to the losses from this war. We're now in 1946, and what I suppose is technically WWII is still going on.

 

Some good news though!

 

V1 now available!

https://i62.photobucket.com/albums/h109/FullAuto_2006/flybomb.jpg

Mine are cooler than the real historical German ones because mine, no doubt, are manned.

 

"I love the smell of fallout in the morning! Smells like...victory."

https://i62.photobucket.com/albums/h109/FullAuto_2006/nukeme.jpg

 

Phase 2 of Operation Kick Arse:

https://i62.photobucket.com/albums/h109/FullAuto_2006/giantyllosam.jpg

Giant yellow samurai

stands on a cloud,

throws out an arm.

 

Stalingrad is closer than I thought:

https://i62.photobucket.com/albums/h109/FullAuto_2006/stalingrad.jpg

Surely I could do better than ze Germans...

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I picked back through my game's history, and this is what I think happened.

 

In 1940, Vichy France was created. Taking advantage of the turmoil, I pressed them for control of their Asian colonies (Indochina) and they said no. A bit miffed, I invaded and took over a chunk of the territory anyway, prompting the Axis (who are guaranteeing the independence of VF) to declare war on me. So the Germans hate me, and we're still at war currently (1946), even though we have never fought a single battle anywhere on land, at sea, or in the air.

 

Technically the Soviets should be worried about Germany, but in 1941 the SU declared war on one of my allies, dragging me into a war. This declaration of war happened before the historical date for the German invasion of the SU, so it looks like I'm public enemy no.1 to Stalin & co. I'm very surprised Germany didn't take the opportunity to invade and catch the SU in a two-front war, but A) They're happy to see me take a kicking and B) The SU have only recently started taking this war seriously (the last two years or so). So the majority of their forces would have been in the western SU, bordering Germany. At the time, my intelligence estimates reckoned they were roughly equal in terms of land forces, with about 300 divisions each. By the time the SU started sending more troops my way, the USA had joined the war against Germany, so I imagine Germany has its hands full right now.

 

I think I've basically made Germany and the Soviet Union regard me as the greater of two evils. One of the reasons I want this war to end soon is that I don't want to weaken the SU so much that Germany then regards invasion as viable. In Europe, nothing much is happening:

https://i62.photobucket.com/albums/h109/FullAuto_2006/europe.jpg

It's been that way since about 1943, so I think Germany (no Eastern Front, remember) is strong enough to hold the Allies where they are. What I don't want is peace to break out between the Axis and Allies, then Germany invading the SU, and reaching me through the SU. Currently, Germany has more than 400 divisions, and I've whittled the SU down to about 260. So it's just me versus the Soviet Union unless something really unexpected happens.

 

The main problem for me at the moment is: I can't end this war. The SU won't listen to any peace proposals that involve me hanging on to anything worthwhile. They'll happily accept a white peace (everyone goes back to their pre-war borders) but that means I've just spent five years fighting for nothing. Sure, the SU has lost a lot of territory, but it has loads to spare, and most of its industry, manpower and resources are in the western part of the country anyway. I own hundreds of thousands of square miles of frozen bloody wastes, basically.

 

I've managed to scrimp and save and deal like a madman, so I'm okay for resources, but manpower is my current problem and there's no getting round it. I can't buy or trade for people. Even if I don't press on and let my units stay static, there'll still be losses (attrition, small tactical engagements, weather, environment, etc).

https://i62.photobucket.com/albums/h109/FullAuto_2006/attrit.jpg

Now, these losses are only a fraction of a percent of each unit, but it's a long front, and it's a lot of units. So those losses mean I'm only gaining a tiny bit of manpower per day. Any actual fighting means I am losing more than I am producing. So I can stop and allow my manpower to grow, but if I go on the defensive, the SU will attack more, meaning I lose manpower anyway.

 

My current thinking is I cut off that pocket between the 'arm' of my territory and the Caspian sea (now my favourite sea) and crush it. It contains a lot of divisions, and there is some good territory to be had there. If I manage it, it'll be a serious loss for the SU, and means I can focus my combat power on a smaller front if I stop in line with the Caspian sea (it's about 6-7 provinces from the northmost tip of the Caspian to the northernmost bit of the SU). So I can then either push on with more success (more armies in a smaller space, focused against a Soviet defence that has to spread wide) or let a small proportion of my forces hold that line while the rest relax (off the front line they will suffer a lot less attrition). Even if the SU doesn't offer peace, I can capture some provinces which will provide me with more manpower and let the majority of my units stop taking casualties.

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Phase 3:

https://i62.photobucket.com/albums/h109/FullAuto_2006/soclose.jpg

 

Phase 4:

https://i62.photobucket.com/albums/h109/FullAuto_2006/alloverbarthescreaming.jpg

 

Phase 5:

https://i62.photobucket.com/albums/h109/FullAuto_2006/endofargument.jpg

 

Operation Kick Arse, November 1945 to July, 1946. Destroyed about 110 Soviet divisions. Tactically, a success. Strategically, a failure. The losses have not brough the Soviet Union to the negotiating table. The gains in territory are empty of resources. This means a substantial amount of my transport capacity (more than 60%) is occupied, meaning my supply lines are narrower. The empire is creaking. My manpower problem has not gone away, but I found a minister offering manpower bonuses and gave him a job, so it's not as bad as it was.

 

Not all bad news, though:

https://i62.photobucket.com/albums/h109/FullAuto_2006/stratrock.jpg

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I'm having manpower issues in my game too. (I'm playing as Germany just for giggles). It seems like every fight I wage I'll lose more men than I can find/recruit/produce. That's hampering my ability to hold onto provinces on the West part of the country to that "other" superpower: France. I don't care what anyone says about the French, they are tough. :)

 

I wonder what'll happen if you manage to produce some atomic weapons FA? Will that alleviate some of your problems? I'm guessing it would, but I don't know what the other superpowers are up to in your game. Would nuking the Germans back to the stone age get you some respect from the Soviets thus ending the war on the eastern front? Hmmm. :) In any case, keep us updated on your progress. :)

 

- Zombie

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Check out the agricultural techs in the industrial research section. 5% manpower increase for each one IIRC. Check for ministers with manpower bonuses too, they're handy. I wouldn't worry if I were you, Europe is quite manpower-rich, so a decent spate of conquering will give you a good boost.

 

As for the French, they have that damn Maginot line on their border with Germany, which is no laughing matter to pierce. Go around it? Or an amphibious assault into a nice French port?

 

There's a nice AAR on the Paradox forums about German submarine warfare.

 

As for nukes: the Soviets, Germany, USA and UK are all researching rocket/nuclear techs, but are lagging slightly behind me in one or both areas. Nukes, even the least powerful ones, are devastating weapons. They reduce the IC, manpower and infrastructure of a province permanently, and temporarily damage pretty much everything else (resources, ports, etc). It increases dissent in the country hit as well, meaning they sometimes have to deal with your forces, being nuked, and provinces revolting. IC is lowered, TC is often increased massively, so units lose a chunk of combat effectiveness. One nuke hit is enough to put a country at a disadvantage in a war, two will mess up even the biggest like the USA or SU, and four or more will cripple any country totally for the rest of the game.

 

If I was going to nuke someone, it'd probably be the SU. ATM, Germany is keeping the Allies occupied, but if their conflict were ever to end, my belligerence is so high the Allies might go to war with me on general principles. Never mind the abrasive US/Japan relationship.

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About te- No I have not!

 

Here's a (garish) example of the sort of temptations I have to suffer:

https://i62.photobucket.com/albums/h109/FullAuto_2006/resources.jpg

 

The provinces coloured blue are extremely rich. They are usually offering 50+ (sometimes 100+) of one resource, with a smattering of others. The black provinces contain something worth taking, whether it is industry, manpower, or a bit of resources. The red provinces are full of MMBA, like most of the Soviet Union. They either have nothing, or so little of something that the cost of capturing them outweighs the profits.

 

The main attractions are Vorkuta (110 power), Baku (69 oil, 3 rares, 7 power, 7 metals, 2 IC) and Molotov (48 rares, 16 power, 28 metals, 3 IC, 2 manpower). There are whole countries without resources of this size. ATM, I am using 731 energy, 365 metals, 182 rares, and 3 oil. I'm swapping supplies for a lot of resources I don't have currently, which soaks up a chunk of my IC because I have to devote more IC to producing supplies to trade. More resources, less trading, more IC freed up to devote to other things. Like purely defensive measures.

 

Not sure I want to stay around here too long:

https://i62.photobucket.com/albums/h109/FullAuto_2006/Highlander.jpg

Far too many Immortals for my liking.

 

This is ridiculous:

https://i62.photobucket.com/albums/h109/FullAuto_2006/overland.jpg

I'm nearly in Europe. How the bloody Hell did this happen?

 

My success honours my ancestors!

https://i62.photobucket.com/albums/h109/FullAuto_2006/jackpot.jpg

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If I was going to nuke someone, it'd probably be the SU. ATM, Germany is keeping the Allies occupied, but if their conflict were ever to end, my belligerence is so high the Allies might go to war with me on general principles. Never mind the abrasive US/Japan relationship.

Wouldn't nuking the Soviet Union make it ripe for the picking for Germany (who is already strong) to extend it's domination further East? If that would happen, Germany would start picking fights with you. Of course, if you have enough nukes stockpiled, you could drop a few on Germany too just to be safe. Hehe. :)

 

I decided to try a somewhat easier scenario: playing as the United States. At least my knowledge of the American involvement in WW2 is better than that of Europe. Plus, I'm really familiar with all the companies & people in the US, so I'm not scratching my head trying to figure out who to assign to a project. (Oppenheimer to nuclear physics, Texaco or Standard Oil to synthetic oil, Raytheon to radar, etc). Also, my involvement in the war should be a little later which gives me some time to round up the forces and start research on important topics. Don't know if Japan is going to try to attack but I'll be ready with a bank of anti aircraft guns and coastal fortifications in my big naval stockyard at Pearl Harbor. :)

 

I'm trying something kinda stupid for my first run-thru: I'm purchasing or trading for rare materials hoping to corner the market. I realize that most countries can just get more of the rares as time goes on, but if I hoard it early, the big countries may not have enough of them to use for bigger projects. Seems to be working a little: the SU, Japan and a few other countries are begging for me to trade my rares for other things (not likely this is going to happen). The SU in particular has refused to trade any of it's rares to me anymore which likely means it's already started to gear up for the long war ahead of them. So this may backfire on me, but at least I'll have plenty of rares to use (It's October 1, 1936 and I have 84,322 units of rare materials in my stockpile already). What's your thoughts, FA? Forget about trading since the United States can get enough rares through it's local sources? :)

 

- Zombie

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