Posted 10 February 2014 - 06:18 AM
fwiw, I'm using the "gold" version of the game and didn't have any problems getting this to trigger once I picked up the last code book.
one thing I would note for those planning on this mission though.... the transition from the first area to the next is very narrow. if you try to bring more than 3 pks through, one of your units (flesh or armor) will end up outside of the moveable space (trapped between the walls) so, sadly, I highly recommend you bring a max of 3 pks with you for this mission. OTOH, most of the fighting areas are fairly narrow and small, and well suited to normal combat anyway. bring energy pks or snipers; if a 3rd, grenadier or abs rocket launcher (if you got one from the random special in Egypt). lead with your toughest pk, and have your snipers pick off anyone who attacks the leader.
shouldn't be too tough for the first part.
then comes the robots in the second area.... if you managed to get your pks into here, it's fun to figure out good strategies to take them down. make sure you use stuff with lots of damage and better than 60 penetration. mines, energy weaps, and pk sniper weps are good. the heavy mortars and the AGS rockets will also damage them. or... you can sneak by them and get to the next area after talking to the scientist, and come back with a friend.
if you are very patient, you can get one pk at a time to fit through the portal into the last area. frankly? don't. you won't need one there. bring the robot back with you to the second area and get your pks back then.
someone should mod this level so it has better portals. the area you need to stand in is VERY small. hard to do some of them even with normal units, let alone pks.