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Sins of a Solar Empire Last Minute Preview


baby arm

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With Sins of a Solar Empire just having gone gold, we thought it would be a good time to reveal StrategyCore's look at the recent beta build. Our own Space Voyager took Sins for a spin and wrote up his impressions of the self-proclaimed first RT4X.

Battlefields, meaning gravity wells, while being 3D and ships even being able to move in 3D, are completely flat for all practical purposes. Ships don't manoeuvre in 3D (by themselves) and frankly

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Ironclad's deveolpers used to be apart of Barking Dog Studios which created Homeworld: Cataclysm so most of them actually have experience.

True, and that's what I said. Well, I didn't say on which project they worked. Funny, both Sword of the Stars and Sins of a Solar Empire developers (Kerberos, Ironclad) have people from HW:Cataclysm. And they all stayed in space games development... I can only say that it is great. :D

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