UFO: Extraterrestrials Patched Again


  • Please log in to reply
19 replies to this topic

#1 baby arm

new
baby arm

    Jazzercise Instructor

  • Chief Editor
  • PipPipPipPip
  • 349 posts
  • Location:baby arm fantasy island

Posted 05 October 2007 - 05:33 AM

Chaos Concept has whipped up the second patch for UFO: Extraterrestrials. I'm not sure exactly what it fixes, but according to the official site:

Quote

It contains several bugfixes and extended suport for graphics cards without hardware vertex shaders (e.g. Intel 915/945)
Download the 2.4 mb update right here.
Tacticular Cancer - Behold Our Nebelwerfer

#2 Space Voyager

new
Space Voyager

    I've got my eye on you!

  • Site Staff
  • PipPipPipPipPip
  • 4,207 posts
  • Gender:Male
  • Location:Slovenia

Posted 05 October 2007 - 07:50 AM

I've posted a question at the UFO:ET Scene about the B-Man's mod and it's compatibility with the new patch.

#3 hot22shot

new
hot22shot

    Squaddie

  • Members
  • Pip
  • 31 posts

Posted 11 October 2007 - 09:58 AM

Nice to see they still update this game.

#4 Space Voyager

new
Space Voyager

    I've got my eye on you!

  • Site Staff
  • PipPipPipPipPip
  • 4,207 posts
  • Gender:Male
  • Location:Slovenia

Posted 11 October 2007 - 10:01 AM

True. This is not the case with every game...

#5 Solarius Scorch

new
Solarius Scorch

    I just love the color red...

  • Members
  • PipPipPip
  • 68 posts
  • Gender:Male
  • Location:Poland

Posted 30 October 2007 - 06:43 PM

Do you have to install the first patch before the second one?
Look at you hacker...
A pathetic creature of meat and bone, panting and sweating as you run through my corridors.
How can you challenge a perfect immortal machine?

-- Shodan, System Shock 2

#6 Slaughter

new
Slaughter

    Colonel

  • Admin
  • PipPipPipPipPipPip
  • 6,403 posts
  • Gender:Male
  • Location:Norway, Oslo

Posted 30 October 2007 - 07:21 PM

Not sure, but I think so. You're probably not doing anything wrong that way at least. Did anyone test?


#7 Solarius Scorch

new
Solarius Scorch

    I just love the color red...

  • Members
  • PipPipPip
  • 68 posts
  • Gender:Male
  • Location:Poland

Posted 31 October 2007 - 06:29 PM

View PostSlaughter, on 30th October 2007, 10:21pm, said:

Not sure, but I think so. You're probably not doing anything wrong that way at least. Did anyone test?

After some trial and error (as well as actually reading what they say on their webpage) I determined that you don't have (and even shouldn't) install the first patch, as the second one contains everything. That's true for the Paradox version anyway.
BTW, great game!
Look at you hacker...
A pathetic creature of meat and bone, panting and sweating as you run through my corridors.
How can you challenge a perfect immortal machine?

-- Shodan, System Shock 2

#8 Red

new
Red

    Nit Pickey

  • Members
  • PipPipPipPip
  • 113 posts

Posted 29 February 2008 - 02:52 AM

That means the v7.05 Patch is actually Patch 1?
Experience:
- UFO: Enemy Unknown / X-COM: UFO Defense
- UFO: Aftermath -  1.4

#9 Space Voyager

new
Space Voyager

    I've got my eye on you!

  • Site Staff
  • PipPipPipPipPip
  • 4,207 posts
  • Gender:Male
  • Location:Slovenia

Posted 29 February 2008 - 06:37 AM

View PostRed, on 29th February 2008, 3:52am, said:

That means the v7.05 Patch is actually Patch 1?
What is v7.05?

There are two official patches.

But there is also a modification (BMan's mod) that is currently version v4.07.

#10 Red

new
Red

    Nit Pickey

  • Members
  • PipPipPipPip
  • 113 posts

Posted 05 March 2008 - 02:33 AM

So the v7.05 Patch is a Patch AFTER the Official Patches and it's a Custom Made patch?

So we have to install the v7.05 Patch AFTER we install Patch 2? and do we need to re-install v7 when we update to patch 2?
Experience:
- UFO: Enemy Unknown / X-COM: UFO Defense
- UFO: Aftermath -  1.4

#11 Space Voyager

new
Space Voyager

    I've got my eye on you!

  • Site Staff
  • PipPipPipPipPip
  • 4,207 posts
  • Gender:Male
  • Location:Slovenia

Posted 05 March 2008 - 07:39 AM

I'm saying that I have no idea what v7.05 would be. If you found something like this, please post a link to it and I'll take a look.

Otherwise there are only two official patches for UFO:ET. The rest are modifications made by players. Like Bman's mod, which is probably most used modification for UFO:ET because it makes it most X-COM like. He upgraded his modification through many versions untill he made the version v4.05. Versions 4.06 and 4.07 were added by Coasty and eliminated some remaining bugs that were either left after the official patch or added by the modification itself.

#12 Red

new
Red

    Nit Pickey

  • Members
  • PipPipPipPip
  • 113 posts

Posted 08 March 2008 - 08:09 PM

View PostSpace Voyager, on 5th March 2008, 3:39am, said:

I'm saying that I have no idea what v7.05 would be. If you found something like this, please post a link to it and I'll take a look.
Anyone else? Who knows the v7.05 Patch by Chaos Concept http://www.strategyc...ndex.php?cid=91 and Knows that I'm not talking about Mods.
Experience:
- UFO: Enemy Unknown / X-COM: UFO Defense
- UFO: Aftermath -  1.4

#13 Pete

new
Pete

    Administrator

  • Admin
  • PipPipPipPipPipPip
  • 5,855 posts
  • Gender:Male
  • Location:Cheshire, England

Posted 08 March 2008 - 10:53 PM

If you look at the file dates on the page you linked, it strongly suggests that patch 2 comes after 7.05.

I'm purely guessing here, but I'm thinking 7.05 and ties in with some internal game version numbering system and patch 2 is the second one hence it's called patch 2 :D

Like I say, it's a guess, but it makes sense from those upload dates.
I want to see the inside of the UFO in my avatar.

#14 Slaughter

new
Slaughter

    Colonel

  • Admin
  • PipPipPipPipPipPip
  • 6,403 posts
  • Gender:Male
  • Location:Norway, Oslo

Posted 09 March 2008 - 05:06 PM

7.05 is patch one. Done :D


#15 Space Voyager

new
Space Voyager

    I've got my eye on you!

  • Site Staff
  • PipPipPipPipPip
  • 4,207 posts
  • Gender:Male
  • Location:Slovenia

Posted 10 March 2008 - 08:35 AM

Ah, mistery solved.

#16 nimd4

new
nimd4

    old5chool

  • Members
  • Pip
  • 9 posts

Posted 21 March 2008 - 03:22 AM

nvm
sry:)

Edited by nimd4, 21 March 2008 - 05:30 AM.

Z68A-G43S / i5-2400 / DDR3 2x2GB OC 1600MHz / GeForce GTS450 Palit / WD 1TB SATA6 64MB / Win7 Pro/64 SP1

#17 DJAd

new
DJAd

    Squaddie

  • Members
  • Pip
  • 4 posts

Posted 11 December 2008 - 12:09 PM

This mod sounds good the x-com like one. I'll check that out. Does it work with patch 2?

Also I can only find version 4.04, have you got a link for the newer version?

#18 Space Voyager

new
Space Voyager

    I've got my eye on you!

  • Site Staff
  • PipPipPipPipPip
  • 4,207 posts
  • Gender:Male
  • Location:Slovenia

Posted 12 December 2008 - 11:41 AM

Man, you come late to the party... No matter, as long as it is still going. ;)

http://ufo-scene.com/news.php - patch 2

http://ufo-scene.com...wtopic.php?1576 - bman's mod 4.04 DEMANDS patch 2, so that answers your question.

Coasty later picked up where bman left and developed the mod a bit further to the 4.07 (also requires patch 2); http://ufo-scene.com...wtopic.php?8467

I'd recommend Coasty's mod since it includes some bug fixes.

Actually your post reminds me that I may need to play UFO:ET some more... If I find the time.

#19 DJAd

new
DJAd

    Squaddie

  • Members
  • Pip
  • 4 posts

Posted 12 December 2008 - 11:53 AM

Thanks SV, that's what I wanted ;)

I love the first 2 games and just saw ET so thought i'd give it a go. I've only got a laptop at the moment and it's a bit jerky to fully enjoy.

#20 Guest_falkor_*

new
Guest_falkor_*
  • Guests

Posted 21 May 2011 - 03:58 PM

my soldiers are now running around in fast forward

my aliens are now running around in fast forward

as it's the second patch it is SUPREMO, you can download to anywhere, run it from anywhere and 30 seconds it's done, I was getting fed up with the crashes TBH, it doesn't crash much but when you play it (with no patches) a lot these crashes happen enough to be pretty annoying, that's why I decided to get the patch, fonud patch#2 and it is obviously a lot easier to get going than patch#1 but it makes your soldiers run around like they are in FAST FORWARD, the aliens also go around in FAST FORWARD, tried to reverse this in SETTINGS but no, sheeeesh there is always something




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users