Project Xenocide Progress Release 1686


  • Please log in to reply
5 replies to this topic

#1 Zombie

Zombie

    Mr. Grognard of X-COM

  • Admin
  • PipPipPipPipPipPip
  • 5,547 posts
  • Gender:Male
  • Location:Wisconsin, USA

Posted 24 August 2007 - 03:05 AM

Project Xenocide may have been quiet lately (last release was #728 on 11-2005), but they have been working very hard to get a new version out:

Project Xenocide Team said:

This [Progress Release #1686] is based on the new code fresh out of the XNA/C# trunk. This might not have as much eye candy as the old versions, but functionality is greatly improved.

fina2l.jpg FInal01.jpg geoblue.jpg


Dteviot (who is the new Programming Department head) has been single-handedly converting the old C++ code over to XNA/C# as well as programming the Geoscape and GUI interfaces. Other contributions include:
  • Red Knight: Research System Code.
  • Rincewind: Research System Code, Scheduler design.
  • Darkside: Planet, PlanetRegions, Cities & GeoBitmap
  • Azrael: Creative Text Department, Research Tree
  • Zombie: Stats for just about everything.
  • Darkhomb: Planet bitmaps.
  • Mad: Creative Text Department.
  • SaintD: GeoBitmap unit tests.
  • Mindstormmaster: Providing and maintaining Subversion repository and forum
As always, you can download the latest release in our Files Section.

My X-COM Patch Kit For UFO Defense | Emergency XCOM Meeting spoof on YouTube




JellyfishGreen said:

Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!

#2 Azrael Strife

Azrael Strife

    Captain

  • Site Staff
  • PipPipPipPipPip
  • 1,522 posts
  • Gender:Male
  • Location:Montevideo, Uruguay.

Posted 24 August 2007 - 10:31 PM

Let me point out that the right screenshot is very old and is not of the current release.
Posted Image

#3 Zombie

Zombie

    Mr. Grognard of X-COM

  • Admin
  • PipPipPipPipPipPip
  • 5,547 posts
  • Gender:Male
  • Location:Wisconsin, USA

Posted 25 August 2007 - 12:45 AM

Sorry about that Az, at the time I posted the article xcomufo was down and I wasn't able to pull an actual screenie from the game. I added an updated one now. :blush:

- Zombie

My X-COM Patch Kit For UFO Defense | Emergency XCOM Meeting spoof on YouTube




JellyfishGreen said:

Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!

#4 Koloth

Koloth

    Sergeant

  • Members
  • PipPipPip
  • 57 posts
  • Location:Macon, Georgia, U.S.A.

Posted 26 August 2007 - 01:05 PM

Greetings,

I downloaded the demo, unzipped it and tried to run the executable and it crashed.  I tried to get the Microsloth error reporter to give up some information and although it will tell you what it is going to report, it won't let you copy it.  That would obviously be too useful! <grrrr>  Anyway, I did a snapshot of the first page if it's any use to anyone I could upload it somewhere.

Take Care,
Koloth

#5 Azrael Strife

Azrael Strife

    Captain

  • Site Staff
  • PipPipPipPipPip
  • 1,522 posts
  • Gender:Male
  • Location:Montevideo, Uruguay.

Posted 26 August 2007 - 04:51 PM

You need the .NET framework and XNA framework, I suggest you post at their forums.
Posted Image

#6 Zombie

Zombie

    Mr. Grognard of X-COM

  • Admin
  • PipPipPipPipPipPip
  • 5,547 posts
  • Gender:Male
  • Location:Wisconsin, USA

Posted 12 September 2007 - 02:35 PM

For those of you unable to run the progress release for any reason, there is a short video of the game at YouTube. Let me stress that this is not a gameplay video, it is just a short clip showing differences. The PX team is hoping to get a video with all the new features out soon. :blush:

- Zombie

My X-COM Patch Kit For UFO Defense | Emergency XCOM Meeting spoof on YouTube




JellyfishGreen said:

Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users