Are you trying to lock the camera angles over the mercs' shoulders? Then remove possibility to view map free. If so (it sounds pretty nice idea... at least in theory), then just change those angle numbers and test in game. I have never tried so I dunno exact coordinate values for yours "only shoulders view(?)".
There is also complete free camera modes which can be set via console (scripts). If I don't remember wrong they were:
CameraMode( PC )
CameraMode( MAYA )
CameraMode( FPS )
(or just cameramode PC/MAYA/FPS
Thork, on 9th June 2004, 5:03pm, said:
camera control should be enabled through the menu..
far to few options there..
i dont like maya camera view.. just cause it converts domr moving directions..
its the best to go trough walls and stuff so i use it at special szenes..
try to change the camera settings in the autoexec.cfg
you find help at the camera-section at s2hq or just use these:
mission_camera_limits 30 1 90 -1.8 -0.05
mission_camera_softlimits 30 1 90 -1.8 -0.05
this gives you a better zoom possibility to zoom near and far.
camera scroll speed in my cfg speed is higher too
Btw, one easy way to add first person camera angle - view from eyes. It's not for pointing and giving orders (using cursor). It's just for fun.
Open \cfg\input.cfg file add line:
bind eyeview 'F11'