Hurlshot, on 5th May 2007, 9:00am, said:
Hmm...I'm enjoying it so far, but there are a few Xcom type things I miss.
1. The kill counter. How many kills do my soldiers have? I have an experience bar, but I loved knowing confirmed kills. Also, the experience tracker seems a bit odd. Guys used to go up in rank just for being in a firefight, at least from rookie to private. Now I need at least two kills to lose the rookie title. Seems a bit odd, I'd say you are no longer a rookie after you cap your first alien.
2. I've only fought in a few tactical missions, but so far I haven't seen multi-level houses, and no aliens hiding in dark corners of them. Also, are there terror missions?
1-I do miss the kill counter, just kind of nice to reflect back on. I love the experience part, its nice to be able to choose where to specialize. Im trying to figure out how other skills go up as I level though (the ones I do not put points in). That way I can find out if its worth it to max out AP or accuracy in the beginning, or will just shooting a lot do it. Any suggestions from anyone.
2-- Ive had multi-level buildings but not houses. Also have had nasties hiding in them, but they do not seem to use them a whole lot. Havent seen any terror missions, but have fought some nasties that look like they should be in some.
flark, on 5th May 2007, 10:22am, said:
I've played about six or seven missions now, all of which have been 'crash sites' and 'ground assaults'. I'm totally hooked, but I really hope there are more mission types to come such as 'terror sites', 'alien bases' 'base defence' etc.
Actually, according to the manual you can assault bases and defend them. Each territory can only have one base (human or alien), so if you find their base you can fight over it. Also you have 10 days to retake your base should it fall or the aliens will have gutted it.
However, I havent had any experience with it yet.
ALSO = anyone able to build things like living quarters, labs, or workshops in your bases? My new base is just a hangar and radar station with some missile defenses. Granted I dont need a ton of bases, but I like to keep a backup base somewhere usually.