They are games and they are meant for us to have fun, if I have fun reloading every single time a soldier even takes the slightest hit, that's only my problem and no one else's, if that's what makes the game fun for me, why does it have to affect anyone else enough to say that it "ruins the game tension" or whatever other stuff you might say about using a game feature, cause guess what, it doesn't ruin the game tension or any other part of the game to me! does it ruin it to you if I do it? well, if that's the case we have a completely different problem
As always, I still don't see how having fun the way I want to can be considered cheating by others
Gimli, on 1st May 2007, 5:27pm, said:
Because if you keep excessively reloading then you can beat almost any game like that no matter the difficulty, purely by use of reloading, and not actual skill. That way I could beat Serious Sam with 400% extra enemy health on the Serious difficulty, yet if I went to online play after that, I would still lose a lot in deathmatch. Why, because having played the game like that would not represent my actual skill, it is merely the skill of constant reloading, and saving at the right point. As a better comparison, play Serious Sam 2 with reloading, and then play by relying on limited lives. I can guarantee you'll see the difference. Likewise, do the same with X-COM. I beat each of them on Superhuman without losing any soldiers. Why? Because I kept reloading. Then I went to Ironman mode, and it took me a good 40 attempts to beat UFO and TFTD on Superhuman. But you know what? I actually learned quite a few new tactics.
That has never hurted my fun, I certainly don't understand what you're saying.
Of course you can savescum your way to perfect success, if you really want to. You only hurt your own enjoyment, so it's your own business.