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Patched Ufo Defense.exe link


Yaro

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I'm looking forwared to testing this out.

 

How ever their is one problem.. you posted the full exe, not just a patcher for it. This would opens up a can of worms in the 'Intelecualy property' area.

 

Sence your patch did not increase the file size I can help you create a patcher program to apply your changes with out distributing copyrighted code.

 

-Blade FireLight

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ok it is two simply asm changes to do:

at ufo defence: 00440d7f add ax, 0005 -> add ax, 0001

00440d83 cmp ax, 003C -> cmp ax, 0063

 

and the same for ufo tftd at adrs: 00444B45 and 00444B49

 

I don't know how to make small patcher - If You can help that would be nice. :D

 

patched exe for TFTD at link above.

 

Best regards Yaro

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at ufo defence: 00440d7f add ax, 0005 -> add ax, 0001

00440d83 cmp ax, 003C -> cmp ax, 0063

 

and the same for ufo tftd at adrs: 00444B45 and 00444B49

I dont have a disasamler to work with your line numbers

but I have translated the changes to HEX offsets and created a patcher file.

 

You can get it at this link:

Patch File

 

just unzip the files in the ufo or tftd directory and run the tpatch.bat file

 

Feel free to post in on your site..

the version of sdump containd in the patch is used with permision.

 

I have discribed what is contained in the patch in the moding forum.

check out here

 

If any one has any problems with this patch please let me know

 

-Blade FireLight

 

PS. This patch will not work with some warez versions of the game. (i'm sure some of you will figure out how to get it to work. but i'm not telling.. go buy the game)

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If any one has any problems with this patch please let me know

-Blade FireLight

... something wrong was happen to detecting ufo's. I'v tested it and notice that detecting ufo's decreased to few in patched exe, but I abandon searching dependence between this patch and detecting ufo's bug - I'v found that both: ufo & tftd ( dos versions ) runs very well in DosBox beta CVS version. All animations, scrolls, sounds and time runs pretty good - without any changes to game code. You can control game speed with special keys: ( Ctrl+F11 & Ctrl+F12 ), go to fullscreen: alt+enter and much more..

check my post: UFO & DosBOX

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If any one has any problems with this patch please let me know

-Blade FireLight

... something wrong was happen to detecting ufo's. I'v tested it and notice that detecting ufo's decreased to few in patched exe, but I abandon searching dependence between this patch and detecting ufo's bug - I'v found that both: ufo & tftd ( dos versions ) runs very well in DosBox beta CVS version. All animations, scrolls, sounds and time runs pretty good - without any changes to game code. You can control game speed with special keys: ( Ctrl+F11 & Ctrl+F12 ), go to fullscreen: alt+enter and much more..

check my post: UFO & DosBOX

That is asuming you have a dos version to run.

 

I do but not all of us have been around long enought to have one.. so slowing down the windows version is the only option for most people..

 

 

also.. how smoth is the slow down.. most slowdowns I have used are verry choppy, exspecialy with 1Ghz or faster systems.

 

-Blade FireLight

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  • 2 weeks later...

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