I love this game!


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#1 FullAuto

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Posted 30 June 2006 - 05:29 PM

I was a bit dubious about this game.  I started playing, and the first mission was over in a few minutes.

I liked the additions, the weight limit, the AP cost for switching weapons and kit etc, but the second mission seemed, at the very beginning, to need you to rely on luck.  Five men, and you've got one grenade?  With you starting so close to them, it's a case of throw grenade, run and get seriously wounded or run and get lightly wounded.

After that, though...oh baby.  The game really opens up.  Talk to folk, set up a little militia (which were totally slaughtered but hey, they armed themselves), take jobs from people to kill other people, intimidate, ambush and decide on your own course of action.  Swish.

Loved Peter Claus' attempted intimidation.

"Ve vill start vith all ze money you haff on you."

"Er, no."

*murderise the lot of them*

"Thank you for all the money and weapons, Santa Claus.  Ho ho ho."

Thanks again, Pete.   ;)

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#2 Pete

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Posted 30 June 2006 - 05:34 PM

Not a problem matey. Gutted I couldn't get the time to have a proper bash at it myself, but glad you're having fun with it ;)
May your terror missions always be infested with Chrysalids.

#3 FullAuto

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Posted 30 June 2006 - 06:14 PM

Commiserations, mate.   ;)

One bad point:  The music.  I didn't know they had invented cock rock in Europe in 1949.  My musical history knowledge obviously isn't as good as I thought it was.  They should stop putting jarring anachronisms in these games.

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#4 Pete

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Posted 30 June 2006 - 06:33 PM

PErsonally I preferred the elevator music even less ;)
May your terror missions always be infested with Chrysalids.

#5 Crazy Gringo

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Posted 30 June 2006 - 07:17 PM

I turned the music of so I could hear myself plot the demise of my enemies....
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#6 Slaughter

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Posted 30 June 2006 - 08:24 PM

Did you apply the un-official patch by the way FA? If not I think you should, as it fixes quite a few issues (unless you want the review to be retail that is).


#7 FullAuto

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Posted 30 June 2006 - 08:58 PM

I did, yes.  I thought it would be a much fairer review overall if it was patched.

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#8 Slaughter

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Posted 30 June 2006 - 09:36 PM

Yeah, I never understood the point of reviewing the unpatched version. They'll argue that most people play the retail version, but if there's a patch out by the time you review it the readers should have the good sense to install it.


#9 FullAuto

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Posted 30 June 2006 - 11:32 PM

If somebody doesn't patch a game, they deserve everything they get.  ;)

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#10 Pete

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Posted 01 July 2006 - 09:22 AM

Yeah, I always wondered that about reviewers - it's like they're lazy or something. All they have to do in their opening paragraph is say something like "whilst you'll have a hard time with certain aspects playing it straight out of the box, the latest patch fixes X, Y and Z" and then go on to write a fairer review.

I don;t recall seeing an unpatched game in the last few years except those where developers/publishers refuse to make one.
May your terror missions always be infested with Chrysalids.

#11 FullAuto

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Posted 03 July 2006 - 08:49 AM

One thing I don't love is the weapon deterioration.

It goes down.  You fix it.  The maximum level goes down.

What are they made of?  Tin foil?

And that bastard running the weapons shop, buying stuff at 10% of what he sells it for?  WhyIoughta...

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#12 Novik

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Posted 03 July 2006 - 09:26 AM

View PostFullAuto, on 30th June 2006, 9:29pm, said:

Five men, and you've got one grenade?
See here: http://vif2ne.ru/nvk...1205_004936.jpg
This is a start of second turn. Are you need any additional comments?

#13 Pete

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Posted 03 July 2006 - 03:47 PM

Hehe, the run and hide tactic ;)

I managed to find another grenade in the first mission somewhere (I'm sure) so I had two to blow them to bits with. MUCH easier!
May your terror missions always be infested with Chrysalids.

#14 FullAuto

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Posted 03 July 2006 - 05:33 PM

Quote

This is a start of second turn. Are you need any additional comments?

I ran the other way...not that I'm the kind to run away, of course.  ;)

I've come to enjoy situations like that.  It's a lot different from S2 where you can just soak up half a mag of 9mm and then mow them all down in return.  One good rifle shot pops your head, so you have to really think before you act.  I can see why it frustrates some players, but I think it really shows how dangerous gunfights are.  The fight with Claus, especially, is fun.

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#15 brandeburg

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Posted 03 July 2006 - 06:36 PM

View PostFullAuto, on 3rd July 2006, 9:49am, said:

One thing I don't love is the weapon deterioration.

What are they made of?  Tin foil?

It is not far from reality:
duration of barrels is a real problem at war, for example a Mg 42 have a barrel duration of 3500 to 4000 rounds, and an Mg 34 was 5000 to 6000 rounds provides that it was changed according to manual. A barrel of a manualy loaded rifle after 50 rounds of continuous fire could overheat and be destroyed, the PzB 39 as a life expectancy of 300 rounds !!! A RPzB 54 (panzershreck) as an expected life span of 200 shots.
myself I overheated 2 FAMAS, each after full autofiring of 2 magazines of 20rounds. and these weapons are delivered with spare pieces for  the breech as it breaks very often!
But if you do not like it just change the duration with the editor as a new Mod!
Good game pal.
"pillerit Saksan oli parhaita"

#16 FullAuto

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Posted 03 July 2006 - 07:29 PM

The deterioration itself is fine, but the fact that repairing the weapon lowers it's durability makes no sense.  It seems like a cheap trick to make you buy new weapons, as once the durability is below a certain point, the deterioration quickly renders the weapon useless (as it jams every other shot).

Machine guns are a special case, as they fire rounds at high speed with a very high RPM, and besides that, they were issued with spare barrels anyway.  But most rifles, pistols, submachine guns etc have a lifespan measured in years (though of course this depends on how often they are used) with regular cleaning.

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#17 brandeburg

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Posted 03 July 2006 - 07:43 PM

yes, if you did yourself it is worst than ask the gunsmith to do it for you; so I never do it, due to prices of weapons, so my engineer is useless in this case: I think oil and cleaning device should actually allow to return to a normal state... but It doe not
as it is worst to do it than wait for the next gun shop ! something definitly wrong!
"pillerit Saksan oli parhaita"

#18 Crazy Gringo

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Posted 03 July 2006 - 08:51 PM

As for weapons deterioration I can say this....Get your engineer up to somewhere near 200 in engineering skill and he'll make those weapons even better then new when fixing them.
Mind you that it does take a long time to get the skill up there....I was 3/4 through the game when I tried it....
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#19 Novik

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Posted 04 July 2006 - 07:32 AM

View Postbrandeburg, on 3rd July 2006, 10:36pm, said:

It is not far from reality:
For reality termin "weapon repairing" in game must be replaced with "weapon cleaning". I thinked about that, but a lot of items and texts is need to change...

#20 FullAuto

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Posted 04 July 2006 - 10:31 PM

Quote

ask the gunsmith to do it for you

I'm sorry, what?  The gunsmith can repair your guns?  Where's that option?

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