XCom 6 : Updates thread


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#21 AlanatXcomHQ

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Posted 21 April 2007 - 08:56 PM

I haven't seen that piece of news at all. Especially at that site. Never been on it.

Oh well, I guess I might look out for Take Two Interactive then. Who knows, maybe if I get to play it right. The rumors about Take Two Interactive making an X-COM game could very well be about Colonisation. :D
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#22 XCOM1

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Posted 07 April 2008 - 04:35 PM

Ummmmm...hello?   Any new updates on this?  It has been like a year since the last post.  Or has everyone given up?
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#23 Bomb Bloke

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Posted 08 April 2008 - 12:10 PM

The various team members still pop their heads in from time to time, but it's a rare event.  :D

The most exciting news TakeTwo have released so far is that they're "thinking" about releasing more of the old titles on Steam. Though there have been some rumours floating around that they might be doing something more worthwhile as well.

A few of the other projects still seem to be ticking over slowly. Dunno if you've spotted Cydonias Fall since your last visit. They're still looking for new team members, if you're interested.
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#24 Madow

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Posted 09 September 2008 - 11:39 AM

View PostBomb Bloke, on 8th April 2008, 10:10pm, said:

The most exciting news TakeTwo have released so far is that they're "thinking" about releasing more of the old titles on Steam. Though there have been some rumours floating around that they might be doing something more worthwhile as well.
Right, you are! :blink:
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#25 Muton Commander

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Posted 07 January 2009 - 01:15 AM

It's been a few months since the last post, and I would like to know of any progress here. I loved the first three games, and would love to play a new adventure! :)

Also, who is Tammy? ;)?
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#26 The Veteran

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Posted 18 August 2009 - 06:44 PM

Guess who's back ;)

Hi MC, you're right it's been far too long without any updates in here so I'm going to have a go at rectifying that situation! Of course this has nothing to do with an official remake and who owns what rights but that's never been what this thread was about because we don't really care about that! Fact is they aren't making a new game but who knows, maybe if we make a good enough show of this game they may want to steal it and release it for us!!!

Back to the matter in hand though... I've been away for a very long time (again) and Colonisation has ground to a halt (again) but I've always been really excited about the prospect of another true X-Com game (not frigging Aftermath either!) and as long as I continue to feel that way I'm going to keep sticking my head in here and trying to rally the troops!

Fairly obviously there has been absolutely no progress on this game whatsoever in the last few years or this topic would be flooded with it but we still have all of the work we've already completed and although it's a long way off being truly playable it's a good start and we're moving in the right direction.

What I think is essential and what I really want to achieve over the next few weeks is the return of a few key team members to get this ball rolling again. Bulma (Ivan) and Alan have dedicated a hell of a lot of their time and skill to this project already and I can't imagine it continuing without them so guess what my first goal is?

As far as I can tell from a quick internet search none of our old websites seem to be active anymore which is a little disheartening but it's a good clean slate to start from all over again! I do have some positive news as well in the guise of some fresh meat that may be interested in joining the good cause but I would rather have a little something more to show them before they're approached and at least the programmer and head artist back in the game!

A search on wikipedia has just brought forth the revelation that we're not even linked from the X-Com page anymore so I guess the server is gone but I'm going to dig some more for our old websites and try to get back in touch with the boys for now. Can't do anything alone after all!

Until then please people come back in here and talk to me about this, especially if you think you could be a part of the team! We were always short of 3D artists and neither Alan or Ivan can do their jobs without some help so more programmers and 2D artists would be brilliant too!

Missed you Tam x
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#27 The Veteran

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Posted 27 November 2009 - 09:09 AM

Howdy folks just going to make quick use of the updates thread to say I'm not going to be here this weekend due to family matters but will be back on sunday! Keep going with the feedback and I'll try to catch up once I get back but this isn't the only thing I'm going to fall behind on while I'm away so sorry if it takes me a while to get back to it!!!

Have a good weekend all!
Welcome back to the wonderful world of Fan-fiction! (it's short for fantastic!)
Go check em out, UFO TFTD and Apocalypse all under one roof!!!

Also why not check out XCom : Colonisation over in the special projects forum. Won't kill you if you do, might kill you if you don't!

#28 sidewinder58

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Posted 14 September 2010 - 07:46 AM

I see movement here, but all the links to active project pages are a no-go. How are things progressing? What is the current participation and project management strategy (i.e. code, demos, screens etc)?

I'd like to get involved again. Can we get a general status update with links to active project management location and make it a sticky so it's the first thing we see under the status thread.

I think the codeplex offering is cool.. Let's get it going again. Either that, or try something like unfuddle. It doesn't support multiple workspaces but it has SVN or GIT repository support for a single project and it has integrated task management.

If I could work branches in TFS I'd go with that all the way.




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