X-Com Collector's Edition


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#1 Boomer

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Posted 05 June 2003 - 12:47 PM

Hi everyone

I've recently tried to run UFo under XP with absolutely no success whatsoever. I have a couple of mates who have the Collectors edition and run it fine on ME, I think.

Just wondering, if anyone knows, does the Collectors edition work on Windows XP. If not I'll be reduced to using the PII 300 at ome solely for X-Com usage  :( .

Thanks for any responses

Andy :devil:

#2 Slaughter

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Posted 05 June 2003 - 03:30 PM

http://www.ufoafterm...de0f3cadada7f60

Read this thread and smile again :(


#3 Tammy

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Posted 06 June 2003 - 03:07 AM

CE runs great on XP except for an occasional crash that never seems to be repeated when I restart.  Only problem I seem to be having is getting xcomutil to run.  :(  I have another thread about that, so I won't go into it here, but it's annoying.
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#4 Boomer

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Posted 07 June 2003 - 01:40 PM

Thanks Very much. I feel like I can smile again  :(

#5 Jh316

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Posted 20 June 2003 - 03:54 PM

Wait, I'm confused...All I see in that thread is slowdown tools and a way to fix the screwy graphics problem. How'd it help him?

#6 Slaughter

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Posted 20 June 2003 - 05:29 PM

The patch that fixes the graphics should do the trick whatever your problem is. It did for him obviously, and it works fine for me and the others that followed the directions in the thread. You having trouble?


#7 Fox

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Posted 21 June 2003 - 02:01 AM

A friend of mine just enlightened me on a new way of getting older programs to work with XP:

If you right-click on the ufo.exe program, go to properties.  There will be a tab called "compatibility."  Click on it.  Now you can choose an option to run the program under say, Windows 95, and it will sort of emulate Win95.  Haven't tried it myself, but he says he's done it.  I've yet to install X-COM on my new comp.

Let me know if this helped!
QUOTE
Posted by Jellyfish Green
Blaster Launcher tactics: a brief guide.

Building: Nuke it.
Orchard: Nuke it.
Underground bases: Nuke large rooms first.
UFO: Punch a hole in the bridge, then send in a second bomb to nuke it.

#8 The Demi-Godly One

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Posted 21 June 2003 - 02:38 AM

I've tried that Fox. I've done it before and I tried again, in works with some programs but for most, it does not. :(
3.14. Mmm, pi.

#9 Fox

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Posted 21 June 2003 - 04:24 AM

LoL, yeah I just tried it, doesn't work.  D'oh!

I just got back from Xcomufo.com forums... they are very strange and alien to me!  As soon as I got back here I felt at home!  Booya XTC!
QUOTE
Posted by Jellyfish Green
Blaster Launcher tactics: a brief guide.

Building: Nuke it.
Orchard: Nuke it.
Underground bases: Nuke large rooms first.
UFO: Punch a hole in the bridge, then send in a second bomb to nuke it.

#10 Ice2056

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Posted 21 June 2003 - 08:35 AM

The compatability tab can be used to install programs that say they can't be installed on a windows NT system. It fools the application into believing you're using an older version of windows but it doesn't change anything else.
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#11 Pete

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Posted 21 June 2003 - 08:43 AM

Here's a hint - look in the darned support and FAQ forums (more specifically the topic in the FAQ forum to do with running UFO in XP.

If you've done the compatability bit and itstill doesn't work, then read the rest of that topic for the hardware accelleration bit.

If all else fails, read the help forums eh guys? :(
May your terror missions always be infested with Chrysalids.

#12 Jh316

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Posted 21 June 2003 - 08:59 AM

Personally, I did both of those methods you mentioned, and looked through all the topics on the support board, and founf nothing that helped with my problem.

#13 Pete

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Posted 21 June 2003 - 09:11 AM

Well what's up with your game then? As in what still happens that's stoping it from working?
May your terror missions always be infested with Chrysalids.

#14 Jh316

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Posted 21 June 2003 - 09:14 AM

When I place a base, it crashes, and says something about C:/Windows/System32/cmd.exe has recieved an illegal instruction.

#15 Pete

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Posted 21 June 2003 - 09:21 AM

What version of Windows are you running it on and what are your machine specs?
May your terror missions always be infested with Chrysalids.

#16 Jh316

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Posted 21 June 2003 - 09:25 AM

I'm running it on XP, with 384 MB of Ram, and a 1.1GHZ Celeron.

I was able to copy a savegame form another computer onto this one, but when I went into a battle, it crashed as soon as I stepped off the transport.

I've heard of other running this on XP, so I'd like to know if there's a way witout having to find a copy of 95 and VirtualPC.

#17 Jh316

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Posted 21 June 2003 - 09:31 AM

Actually, I've been asking the same thing since I've been here, even at the old board, and I've yet to get much beyond people telling me to fiddle with the compatibility or to get rid of XP and get 98.

#18 Pete

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Posted 21 June 2003 - 09:34 AM

Well you see it works fine on my XP (using X-COM Collector's Edition) machine after turnung the hardware accelleration down and doing the compatability mode fiddle...

Checking to see if there's anything else I missed.

What version of the game are you using?
May your terror missions always be infested with Chrysalids.

#19 Jh316

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Posted 21 June 2003 - 09:36 AM

Collector's edition.

#20 Jh316

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Posted 21 June 2003 - 09:42 AM

Specifically, when I click on  a location for the base, it shows this:

"C:\WINDOWS\System32\cmd.exe
The NTVDM CPU has encountered an illegal instruction.
CS:0000 IP:0077 OP:f0 35 05 0c 02 Choose 'Close' to terminate the application."




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