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Ammo carried by enemies in S2


Q-Stone

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I've noticed that there are instances of enemies carrying the Luger P08 (ItemID #3, ammo is ItemID #76) but carrying ammunition for the British Luger (ItemID #2, ammo is ItemID #75) which is incompatible. So I'm trying to fix this but I can't seem to get it right.

 

Specifically, I'm looking at German Town (I believe this is scenario GTwn) and the Germ_officerLugerP08 (RPGPers ID #306). He carries a Luger P08 but drops 3 clips of ammo for .38 "British Service".

 

I just can't figure out how I determine what equipment an enemy carries in their inventory and how I would change it. I've been looking at RPGLootInstances, but if this is what I need to change, I haven't been able to find the link between a person and his backpack.

 

Has anyone gotten this kind of change to work in S2?

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See also RPGWeapon4Pers.

Note: you can't delete something in mod. You can add or change existing only.

 

Yep, I have noted the same.

 

I have changed the orginal RPGWeapon4Pers (removed+added new) like this:

-Change the 'mount-value' of the item to zero (0)

-Then add new (whatever)

-Restart the editor to test (or just build'n'play)

 

This same works if you want to edit the Chest-table items (WeaponInHand&WeaponInBackpack)

 

Simple and not simple. :mad:

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